gl_shader_gen: Disable logging
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		| @@ -1538,7 +1538,6 @@ do { | |||||||
|     } |     } | ||||||
|  |  | ||||||
|     out += '}'; |     out += '}'; | ||||||
|     LOG_INFO(Render_OpenGL, "{}", out); |  | ||||||
|     return {std::move(out)}; |     return {std::move(out)}; | ||||||
| } | } | ||||||
|  |  | ||||||
|   | |||||||
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