CoreTiming: Ported the CoreTiming namespace from PPSSPP
Implemented the required calls to make it work. CoreTiming: Added a new logging class Core_Timing.
This commit is contained in:
		| @@ -22,6 +22,7 @@ static std::shared_ptr<Logger> global_logger; | ||||
|         SUB(Common, Memory) \ | ||||
|         CLS(Core) \ | ||||
|         SUB(Core, ARM11) \ | ||||
|         SUB(Core, Timing) \ | ||||
|         CLS(Config) \ | ||||
|         CLS(Debug) \ | ||||
|         SUB(Debug, Emulated) \ | ||||
|   | ||||
| @@ -41,6 +41,7 @@ enum class Class : ClassType { | ||||
|     Common_Memory,              ///< Memory mapping and management functions | ||||
|     Core,                       ///< LLE emulation core | ||||
|     Core_ARM11,                 ///< ARM11 CPU core | ||||
|     Core_Timing,                ///< CoreTiming functions | ||||
|     Config,                     ///< Emulator configuration (including commandline) | ||||
|     Debug,                      ///< Debugging tools | ||||
|     Debug_Emulated,             ///< Debug messages from the emulated programs | ||||
|   | ||||
| @@ -103,6 +103,8 @@ public: | ||||
|         return num_instructions; | ||||
|     } | ||||
|  | ||||
|     s64 down_count; ///< A decreasing counter of remaining cycles before the next event, decreased by the cpu run loop | ||||
|  | ||||
| protected: | ||||
|  | ||||
|     /** | ||||
|   | ||||
| @@ -9,6 +9,8 @@ | ||||
| #include "core/arm/dyncom/arm_dyncom.h" | ||||
| #include "core/arm/dyncom/arm_dyncom_interpreter.h" | ||||
|  | ||||
| #include "core/core_timing.h" | ||||
|  | ||||
| const static cpu_config_t s_arm11_cpu_info = { | ||||
|     "armv6", "arm11", 0x0007b000, 0x0007f000, NONCACHE | ||||
| }; | ||||
| @@ -77,6 +79,9 @@ u64 ARM_DynCom::GetTicks() const { | ||||
|  | ||||
| void ARM_DynCom::AddTicks(u64 ticks) { | ||||
|     this->ticks += ticks; | ||||
|     down_count -= ticks; | ||||
|     if (down_count < 0) | ||||
|         CoreTiming::Advance(); | ||||
| } | ||||
|  | ||||
| void ARM_DynCom::ExecuteInstructions(int num_instructions) { | ||||
| @@ -85,7 +90,8 @@ void ARM_DynCom::ExecuteInstructions(int num_instructions) { | ||||
|     // Dyncom only breaks on instruction dispatch. This only happens on every instruction when | ||||
|     // executing one instruction at a time. Otherwise, if a block is being executed, more | ||||
|     // instructions may actually be executed than specified. | ||||
|     ticks += InterpreterMainLoop(state.get()); | ||||
|     unsigned ticks_executed = InterpreterMainLoop(state.get()); | ||||
|     AddTicks(ticks_executed); | ||||
| } | ||||
|  | ||||
| void ARM_DynCom::SaveContext(ThreadContext& ctx) { | ||||
|   | ||||
| @@ -1,16 +1,14 @@ | ||||
| // Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project | ||||
| // Copyright (c) 2012- PPSSPP Project / Dolphin Project. | ||||
| // Licensed under GPLv2 or any later version | ||||
| // Refer to the license.txt file included. | ||||
|  | ||||
| #include <vector> | ||||
| #include <cstdio> | ||||
| #include <atomic> | ||||
| #include <cstdio> | ||||
| #include <mutex> | ||||
| #include <vector> | ||||
|  | ||||
| #include "common/chunk_file.h" | ||||
| #include "common/msg_handler.h" | ||||
| #include "common/string_util.h" | ||||
|  | ||||
| #include "common/log.h" | ||||
| #include "core/core.h" | ||||
| #include "core/core_timing.h" | ||||
|  | ||||
| @@ -22,7 +20,6 @@ int g_clock_rate_arm11 = 268123480; | ||||
|  | ||||
| namespace CoreTiming | ||||
| { | ||||
|  | ||||
| struct EventType | ||||
| { | ||||
|     EventType() {} | ||||
| @@ -41,262 +38,247 @@ struct BaseEvent | ||||
|     s64 time; | ||||
|     u64 userdata; | ||||
|     int type; | ||||
|     // Event *next; | ||||
| }; | ||||
|  | ||||
| typedef LinkedListItem<BaseEvent> Event; | ||||
|  | ||||
| Event* first; | ||||
| Event *tsFirst; | ||||
| Event *tsLast; | ||||
| Event* ts_first; | ||||
| Event* ts_last; | ||||
|  | ||||
| // event pools | ||||
| Event *eventPool = 0; | ||||
| Event *eventTsPool = 0; | ||||
| int allocatedTsEvents = 0; | ||||
| Event* event_pool = 0; | ||||
| Event* event_ts_pool = 0; | ||||
| int allocated_ts_events = 0; | ||||
| // Optimization to skip MoveEvents when possible. | ||||
| std::atomic<u32> hasTsEvents; | ||||
| std::atomic<bool> has_ts_events(false); | ||||
|  | ||||
| // Downcount has been moved to currentMIPS, to save a couple of clocks in every ARM JIT block | ||||
| // as we can already reach that structure through a register. | ||||
| int slicelength; | ||||
| int g_slice_length; | ||||
|  | ||||
| MEMORY_ALIGNED16(s64) globalTimer; | ||||
| s64 idledCycles; | ||||
| s64 global_timer; | ||||
| s64 idled_cycles; | ||||
| s64 last_global_time_ticks; | ||||
| s64 last_global_time_us; | ||||
|  | ||||
| static std::recursive_mutex externalEventSection; | ||||
| static std::recursive_mutex external_event_section; | ||||
|  | ||||
| // Warning: not included in save state. | ||||
| void(*advanceCallback)(int cyclesExecuted) = nullptr; | ||||
| using AdvanceCallback = void(int cycles_executed); | ||||
| AdvanceCallback* advance_callback = nullptr; | ||||
| std::vector<MHzChangeCallback> mhz_change_callbacks; | ||||
|  | ||||
| void SetClockFrequencyMHz(int cpuMhz) | ||||
| { | ||||
|     g_clock_rate_arm11 = cpuMhz * 1000000; | ||||
|     // TODO: Rescale times of scheduled events? | ||||
| void FireMhzChange() { | ||||
|     for (auto callback : mhz_change_callbacks) | ||||
|         callback(); | ||||
| } | ||||
|  | ||||
| int GetClockFrequencyMHz() | ||||
| { | ||||
| void SetClockFrequencyMHz(int cpu_mhz) { | ||||
|     // When the mhz changes, we keep track of what "time" it was before hand. | ||||
|     // This way, time always moves forward, even if mhz is changed. | ||||
|     last_global_time_us = GetGlobalTimeUs(); | ||||
|     last_global_time_ticks = GetTicks(); | ||||
|  | ||||
|     g_clock_rate_arm11 = cpu_mhz * 1000000; | ||||
|     // TODO: Rescale times of scheduled events? | ||||
|  | ||||
|     FireMhzChange(); | ||||
| } | ||||
|  | ||||
| int GetClockFrequencyMHz() { | ||||
|     return g_clock_rate_arm11 / 1000000; | ||||
| } | ||||
|  | ||||
| u64 GetGlobalTimeUs() { | ||||
|     s64 ticks_since_last = GetTicks() - last_global_time_ticks; | ||||
|     int freq = GetClockFrequencyMHz(); | ||||
|     s64 us_since_last = ticks_since_last / freq; | ||||
|     return last_global_time_us + us_since_last; | ||||
| } | ||||
|  | ||||
| Event* GetNewEvent() | ||||
| { | ||||
|     if (!eventPool) | ||||
| Event* GetNewEvent() { | ||||
|     if (!event_pool) | ||||
|         return new Event; | ||||
|  | ||||
|     Event* ev = eventPool; | ||||
|     eventPool = ev->next; | ||||
|     return ev; | ||||
|     Event* event = event_pool; | ||||
|     event_pool = event->next; | ||||
|     return event; | ||||
| } | ||||
|  | ||||
| Event* GetNewTsEvent() | ||||
| { | ||||
|     allocatedTsEvents++; | ||||
| Event* GetNewTsEvent() { | ||||
|     allocated_ts_events++; | ||||
|  | ||||
|     if (!eventTsPool) | ||||
|     if (!event_ts_pool) | ||||
|         return new Event; | ||||
|  | ||||
|     Event* ev = eventTsPool; | ||||
|     eventTsPool = ev->next; | ||||
|     return ev; | ||||
|     Event* event = event_ts_pool; | ||||
|     event_ts_pool = event->next; | ||||
|     return event; | ||||
| } | ||||
|  | ||||
| void FreeEvent(Event* ev) | ||||
| { | ||||
|     ev->next = eventPool; | ||||
|     eventPool = ev; | ||||
| void FreeEvent(Event* event) { | ||||
|     event->next = event_pool; | ||||
|     event_pool = event; | ||||
| } | ||||
|  | ||||
| void FreeTsEvent(Event* ev) | ||||
| { | ||||
|     ev->next = eventTsPool; | ||||
|     eventTsPool = ev; | ||||
|     allocatedTsEvents--; | ||||
| void FreeTsEvent(Event* event) { | ||||
|     event->next = event_ts_pool; | ||||
|     event_ts_pool = event; | ||||
|     allocated_ts_events--; | ||||
| } | ||||
|  | ||||
| int RegisterEvent(const char *name, TimedCallback callback) | ||||
| { | ||||
| int RegisterEvent(const char* name, TimedCallback callback) { | ||||
|     event_types.push_back(EventType(callback, name)); | ||||
|     return (int)event_types.size() - 1; | ||||
| } | ||||
|  | ||||
| void AntiCrashCallback(u64 userdata, int cyclesLate) | ||||
| { | ||||
|     LOG_CRITICAL(Core, "Savestate broken: an unregistered event was called."); | ||||
| void AntiCrashCallback(u64 userdata, int cycles_late) { | ||||
|     LOG_CRITICAL(Core_Timing, "Savestate broken: an unregistered event was called."); | ||||
|     Core::Halt("invalid timing events"); | ||||
| } | ||||
|  | ||||
| void RestoreRegisterEvent(int event_type, const char *name, TimedCallback callback) | ||||
| { | ||||
| void RestoreRegisterEvent(int event_type, const char* name, TimedCallback callback) { | ||||
|     if (event_type >= (int)event_types.size()) | ||||
|         event_types.resize(event_type + 1, EventType(AntiCrashCallback, "INVALID EVENT")); | ||||
|  | ||||
|     event_types[event_type] = EventType(callback, name); | ||||
| } | ||||
|  | ||||
| void UnregisterAllEvents() | ||||
| { | ||||
| void UnregisterAllEvents() { | ||||
|     if (first) | ||||
|         PanicAlert("Cannot unregister events with events pending"); | ||||
|     event_types.clear(); | ||||
| } | ||||
|  | ||||
| void Init() | ||||
| { | ||||
|     //currentMIPS->downcount = INITIAL_SLICE_LENGTH; | ||||
|     //slicelength = INITIAL_SLICE_LENGTH; | ||||
|     globalTimer = 0; | ||||
|     idledCycles = 0; | ||||
|     hasTsEvents = 0; | ||||
| void Init() { | ||||
|     Core::g_app_core->down_count = INITIAL_SLICE_LENGTH; | ||||
|     g_slice_length = INITIAL_SLICE_LENGTH; | ||||
|     global_timer = 0; | ||||
|     idled_cycles = 0; | ||||
|     last_global_time_ticks = 0; | ||||
|     last_global_time_us = 0; | ||||
|     has_ts_events = 0; | ||||
|     mhz_change_callbacks.clear(); | ||||
| } | ||||
|  | ||||
| void Shutdown() | ||||
| { | ||||
| void Shutdown() { | ||||
|     MoveEvents(); | ||||
|     ClearPendingEvents(); | ||||
|     UnregisterAllEvents(); | ||||
|  | ||||
|     while (eventPool) | ||||
|     { | ||||
|         Event *ev = eventPool; | ||||
|         eventPool = ev->next; | ||||
|         delete ev; | ||||
|     while (event_pool) { | ||||
|         Event* event = event_pool; | ||||
|         event_pool = event->next; | ||||
|         delete event; | ||||
|     } | ||||
|  | ||||
|     std::lock_guard<std::recursive_mutex> lk(externalEventSection); | ||||
|     while (eventTsPool) | ||||
|     { | ||||
|         Event *ev = eventTsPool; | ||||
|         eventTsPool = ev->next; | ||||
|         delete ev; | ||||
|     std::lock_guard<std::recursive_mutex> lock(external_event_section); | ||||
|     while (event_ts_pool) { | ||||
|         Event* event = event_ts_pool; | ||||
|         event_ts_pool = event->next; | ||||
|         delete event; | ||||
|     } | ||||
| } | ||||
|  | ||||
| u64 GetTicks() | ||||
| { | ||||
|     LOG_ERROR(Core, "Unimplemented function!"); | ||||
|     return 0; | ||||
|     //return (u64)globalTimer + slicelength - currentMIPS->downcount; | ||||
| u64 GetTicks() { | ||||
|     return (u64)global_timer + g_slice_length - Core::g_app_core->down_count; | ||||
| } | ||||
|  | ||||
| u64 GetIdleTicks() | ||||
| { | ||||
|     return (u64)idledCycles; | ||||
| u64 GetIdleTicks() { | ||||
|     return (u64)idled_cycles; | ||||
| } | ||||
|  | ||||
|  | ||||
| // This is to be called when outside threads, such as the graphics thread, wants to | ||||
| // schedule things to be executed on the main thread. | ||||
| void ScheduleEvent_Threadsafe(s64 cyclesIntoFuture, int event_type, u64 userdata) | ||||
| { | ||||
|     std::lock_guard<std::recursive_mutex> lk(externalEventSection); | ||||
|     Event *ne = GetNewTsEvent(); | ||||
|     ne->time = GetTicks() + cyclesIntoFuture; | ||||
|     ne->type = event_type; | ||||
|     ne->next = 0; | ||||
|     ne->userdata = userdata; | ||||
|     if (!tsFirst) | ||||
|         tsFirst = ne; | ||||
|     if (tsLast) | ||||
|         tsLast->next = ne; | ||||
|     tsLast = ne; | ||||
| void ScheduleEvent_Threadsafe(s64 cycles_into_future, int event_type, u64 userdata) { | ||||
|     std::lock_guard<std::recursive_mutex> lock(external_event_section); | ||||
|     Event* new_event = GetNewTsEvent(); | ||||
|     new_event->time = GetTicks() + cycles_into_future; | ||||
|     new_event->type = event_type; | ||||
|     new_event->next = 0; | ||||
|     new_event->userdata = userdata; | ||||
|     if (!ts_first) | ||||
|         ts_first = new_event; | ||||
|     if (ts_last) | ||||
|         ts_last->next = new_event; | ||||
|     ts_last = new_event; | ||||
|  | ||||
|     hasTsEvents.store(1, std::memory_order_release); | ||||
|     has_ts_events = true; | ||||
| } | ||||
|  | ||||
| // Same as ScheduleEvent_Threadsafe(0, ...) EXCEPT if we are already on the CPU thread | ||||
| // in which case the event will get handled immediately, before returning. | ||||
| void ScheduleEvent_Threadsafe_Immediate(int event_type, u64 userdata) | ||||
| { | ||||
| void ScheduleEvent_Threadsafe_Immediate(int event_type, u64 userdata) { | ||||
|     if (false) //Core::IsCPUThread()) | ||||
|     { | ||||
|         std::lock_guard<std::recursive_mutex> lk(externalEventSection); | ||||
|         std::lock_guard<std::recursive_mutex> lock(external_event_section); | ||||
|         event_types[event_type].callback(userdata, 0); | ||||
|     } | ||||
|     else | ||||
|         ScheduleEvent_Threadsafe(0, event_type, userdata); | ||||
| } | ||||
|  | ||||
| void ClearPendingEvents() | ||||
| { | ||||
|     while (first) | ||||
|     { | ||||
|         Event *e = first->next; | ||||
| void ClearPendingEvents() { | ||||
|     while (first) { | ||||
|         Event* event = first->next; | ||||
|         FreeEvent(first); | ||||
|         first = e; | ||||
|         first = event; | ||||
|     } | ||||
| } | ||||
|  | ||||
| void AddEventToQueue(Event* ne) | ||||
| { | ||||
|     Event* prev = nullptr; | ||||
|     Event** pNext = &first; | ||||
|     for (;;) | ||||
|     { | ||||
|         Event*& next = *pNext; | ||||
|         if (!next || ne->time < next->time) | ||||
|         { | ||||
|             ne->next = next; | ||||
|             next = ne; | ||||
| void AddEventToQueue(Event* new_event) { | ||||
|     Event* prev_event = nullptr; | ||||
|     Event** next_event = &first; | ||||
|     for (;;) { | ||||
|         Event*& next = *next_event; | ||||
|         if (!next || new_event->time < next->time) { | ||||
|             new_event->next = next; | ||||
|             next = new_event; | ||||
|             break; | ||||
|         } | ||||
|         prev = next; | ||||
|         pNext = &prev->next; | ||||
|         prev_event = next; | ||||
|         next_event = &prev_event->next; | ||||
|     } | ||||
| } | ||||
|  | ||||
| // This must be run ONLY from within the cpu thread | ||||
| // cyclesIntoFuture may be VERY inaccurate if called from anything else | ||||
| // than Advance | ||||
| void ScheduleEvent(s64 cyclesIntoFuture, int event_type, u64 userdata) | ||||
| { | ||||
|     Event *ne = GetNewEvent(); | ||||
|     ne->userdata = userdata; | ||||
|     ne->type = event_type; | ||||
|     ne->time = GetTicks() + cyclesIntoFuture; | ||||
|     AddEventToQueue(ne); | ||||
| void ScheduleEvent(s64 cycles_into_future, int event_type, u64 userdata) { | ||||
|     Event* new_event = GetNewEvent(); | ||||
|     new_event->userdata = userdata; | ||||
|     new_event->type = event_type; | ||||
|     new_event->time = GetTicks() + cycles_into_future; | ||||
|     AddEventToQueue(new_event); | ||||
| } | ||||
|  | ||||
| // Returns cycles left in timer. | ||||
| s64 UnscheduleEvent(int event_type, u64 userdata) | ||||
| { | ||||
| s64 UnscheduleEvent(int event_type, u64 userdata) { | ||||
|     s64 result = 0; | ||||
|     if (!first) | ||||
|         return result; | ||||
|     while (first) | ||||
|     { | ||||
|         if (first->type == event_type && first->userdata == userdata) | ||||
|         { | ||||
|             result = first->time - globalTimer; | ||||
|     while (first) { | ||||
|         if (first->type == event_type && first->userdata == userdata) { | ||||
|             result = first->time - GetTicks(); | ||||
|  | ||||
|             Event* next = first->next; | ||||
|             FreeEvent(first); | ||||
|             first = next; | ||||
|         } | ||||
|         else | ||||
|         { | ||||
|         } else { | ||||
|             break; | ||||
|         } | ||||
|     } | ||||
|     if (!first) | ||||
|         return result; | ||||
|     Event *prev = first; | ||||
|     Event *ptr = prev->next; | ||||
|     while (ptr) | ||||
|     { | ||||
|         if (ptr->type == event_type && ptr->userdata == userdata) | ||||
|         { | ||||
|             result = ptr->time - globalTimer; | ||||
|  | ||||
|             prev->next = ptr->next; | ||||
|     Event* prev_event = first; | ||||
|     Event* ptr = prev_event->next; | ||||
|  | ||||
|     while (ptr) { | ||||
|         if (ptr->type == event_type && ptr->userdata == userdata) { | ||||
|             result = ptr->time - GetTicks(); | ||||
|  | ||||
|             prev_event->next = ptr->next; | ||||
|             FreeEvent(ptr); | ||||
|             ptr = prev->next; | ||||
|         } | ||||
|         else | ||||
|         { | ||||
|             prev = ptr; | ||||
|             ptr = prev_event->next; | ||||
|         } else { | ||||
|             prev_event = ptr; | ||||
|             ptr = ptr->next; | ||||
|         } | ||||
|     } | ||||
| @@ -304,51 +286,44 @@ s64 UnscheduleEvent(int event_type, u64 userdata) | ||||
|     return result; | ||||
| } | ||||
|  | ||||
| s64 UnscheduleThreadsafeEvent(int event_type, u64 userdata) | ||||
| { | ||||
| s64 UnscheduleThreadsafeEvent(int event_type, u64 userdata) { | ||||
|     s64 result = 0; | ||||
|     std::lock_guard<std::recursive_mutex> lk(externalEventSection); | ||||
|     if (!tsFirst) | ||||
|     std::lock_guard<std::recursive_mutex> lock(external_event_section); | ||||
|     if (!ts_first) | ||||
|         return result; | ||||
|     while (tsFirst) | ||||
|     { | ||||
|         if (tsFirst->type == event_type && tsFirst->userdata == userdata) | ||||
|         { | ||||
|             result = tsFirst->time - globalTimer; | ||||
|  | ||||
|             Event *next = tsFirst->next; | ||||
|             FreeTsEvent(tsFirst); | ||||
|             tsFirst = next; | ||||
|         } | ||||
|         else | ||||
|         { | ||||
|     while (ts_first) { | ||||
|         if (ts_first->type == event_type && ts_first->userdata == userdata) { | ||||
|             result = ts_first->time - GetTicks(); | ||||
|  | ||||
|             Event* next = ts_first->next; | ||||
|             FreeTsEvent(ts_first); | ||||
|             ts_first = next; | ||||
|         } else { | ||||
|             break; | ||||
|         } | ||||
|     } | ||||
|     if (!tsFirst) | ||||
|  | ||||
|     if (!ts_first) | ||||
|     { | ||||
|         tsLast = nullptr; | ||||
|         ts_last = nullptr; | ||||
|         return result; | ||||
|     } | ||||
|  | ||||
|     Event *prev = tsFirst; | ||||
|     Event *ptr = prev->next; | ||||
|     while (ptr) | ||||
|     { | ||||
|         if (ptr->type == event_type && ptr->userdata == userdata) | ||||
|         { | ||||
|             result = ptr->time - globalTimer; | ||||
|     Event* prev_event = ts_first; | ||||
|     Event* next = prev_event->next; | ||||
|     while (next) { | ||||
|         if (next->type == event_type && next->userdata == userdata) { | ||||
|             result = next->time - GetTicks(); | ||||
|  | ||||
|             prev->next = ptr->next; | ||||
|             if (ptr == tsLast) | ||||
|                 tsLast = prev; | ||||
|             FreeTsEvent(ptr); | ||||
|             ptr = prev->next; | ||||
|         } | ||||
|         else | ||||
|         { | ||||
|             prev = ptr; | ||||
|             ptr = ptr->next; | ||||
|             prev_event->next = next->next; | ||||
|             if (next == ts_last) | ||||
|                 ts_last = prev_event; | ||||
|             FreeTsEvent(next); | ||||
|             next = prev_event->next; | ||||
|         } else { | ||||
|             prev_event = next; | ||||
|             next = next->next; | ||||
|         } | ||||
|     } | ||||
|  | ||||
| @@ -356,271 +331,217 @@ s64 UnscheduleThreadsafeEvent(int event_type, u64 userdata) | ||||
| } | ||||
|  | ||||
| // Warning: not included in save state. | ||||
| void RegisterAdvanceCallback(void(*callback)(int cyclesExecuted)) | ||||
| { | ||||
|     advanceCallback = callback; | ||||
| void RegisterAdvanceCallback(AdvanceCallback* callback) { | ||||
|     advance_callback = callback; | ||||
| } | ||||
|  | ||||
| bool IsScheduled(int event_type) | ||||
| { | ||||
| void RegisterMHzChangeCallback(MHzChangeCallback callback) { | ||||
|     mhz_change_callbacks.push_back(callback); | ||||
| } | ||||
|  | ||||
| bool IsScheduled(int event_type) { | ||||
|     if (!first) | ||||
|         return false; | ||||
|     Event *e = first; | ||||
|     while (e) { | ||||
|         if (e->type == event_type) | ||||
|     Event* event = first; | ||||
|     while (event) { | ||||
|         if (event->type == event_type) | ||||
|             return true; | ||||
|         e = e->next; | ||||
|         event = event->next; | ||||
|     } | ||||
|     return false; | ||||
| } | ||||
|  | ||||
| void RemoveEvent(int event_type) | ||||
| { | ||||
| void RemoveEvent(int event_type) { | ||||
|     if (!first) | ||||
|         return; | ||||
|     while (first) | ||||
|     { | ||||
|         if (first->type == event_type) | ||||
|         { | ||||
|     while (first) { | ||||
|         if (first->type == event_type) { | ||||
|             Event *next = first->next; | ||||
|             FreeEvent(first); | ||||
|             first = next; | ||||
|         } | ||||
|         else | ||||
|         { | ||||
|         } else { | ||||
|             break; | ||||
|         } | ||||
|     } | ||||
|     if (!first) | ||||
|         return; | ||||
|     Event* prev = first; | ||||
|     Event *ptr = prev->next; | ||||
|     while (ptr) | ||||
|     { | ||||
|         if (ptr->type == event_type) | ||||
|         { | ||||
|             prev->next = ptr->next; | ||||
|             FreeEvent(ptr); | ||||
|             ptr = prev->next; | ||||
|         } | ||||
|         else | ||||
|         { | ||||
|             prev = ptr; | ||||
|             ptr = ptr->next; | ||||
|     Event* next = prev->next; | ||||
|     while (next) { | ||||
|         if (next->type == event_type) { | ||||
|             prev->next = next->next; | ||||
|             FreeEvent(next); | ||||
|             next = prev->next; | ||||
|         } else { | ||||
|             prev = next; | ||||
|             next = next->next; | ||||
|         } | ||||
|     } | ||||
| } | ||||
|  | ||||
| void RemoveThreadsafeEvent(int event_type) | ||||
| { | ||||
|     std::lock_guard<std::recursive_mutex> lk(externalEventSection); | ||||
|     if (!tsFirst) | ||||
|     { | ||||
| void RemoveThreadsafeEvent(int event_type) { | ||||
|     std::lock_guard<std::recursive_mutex> lock(external_event_section); | ||||
|     if (!ts_first) | ||||
|         return; | ||||
|     } | ||||
|     while (tsFirst) | ||||
|     { | ||||
|         if (tsFirst->type == event_type) | ||||
|         { | ||||
|             Event *next = tsFirst->next; | ||||
|             FreeTsEvent(tsFirst); | ||||
|             tsFirst = next; | ||||
|         } | ||||
|         else | ||||
|         { | ||||
|  | ||||
|     while (ts_first) { | ||||
|         if (ts_first->type == event_type) { | ||||
|             Event* next = ts_first->next; | ||||
|             FreeTsEvent(ts_first); | ||||
|             ts_first = next; | ||||
|         } else { | ||||
|             break; | ||||
|         } | ||||
|     } | ||||
|     if (!tsFirst) | ||||
|     { | ||||
|         tsLast = nullptr; | ||||
|  | ||||
|     if (!ts_first) { | ||||
|         ts_last = nullptr; | ||||
|         return; | ||||
|     } | ||||
|     Event *prev = tsFirst; | ||||
|     Event *ptr = prev->next; | ||||
|     while (ptr) | ||||
|     { | ||||
|         if (ptr->type == event_type) | ||||
|         { | ||||
|             prev->next = ptr->next; | ||||
|             if (ptr == tsLast) | ||||
|                 tsLast = prev; | ||||
|             FreeTsEvent(ptr); | ||||
|             ptr = prev->next; | ||||
|         } | ||||
|         else | ||||
|         { | ||||
|             prev = ptr; | ||||
|             ptr = ptr->next; | ||||
|  | ||||
|     Event* prev = ts_first; | ||||
|     Event* next = prev->next; | ||||
|     while (next) { | ||||
|         if (next->type == event_type) { | ||||
|             prev->next = next->next; | ||||
|             if (next == ts_last) | ||||
|                 ts_last = prev; | ||||
|             FreeTsEvent(next); | ||||
|             next = prev->next; | ||||
|         } else { | ||||
|             prev = next; | ||||
|             next = next->next; | ||||
|         } | ||||
|     } | ||||
| } | ||||
|  | ||||
| void RemoveAllEvents(int event_type) | ||||
| { | ||||
| void RemoveAllEvents(int event_type) { | ||||
|     RemoveThreadsafeEvent(event_type); | ||||
|     RemoveEvent(event_type); | ||||
| } | ||||
|  | ||||
| // This raise only the events required while the fifo is processing data | ||||
| void ProcessFifoWaitEvents() | ||||
| { | ||||
|     while (first) | ||||
|     { | ||||
|         if (first->time <= globalTimer) | ||||
|         { | ||||
|             //LOG(TIMER, "[Scheduler] %s (%lld, %lld) ", | ||||
|             //    first->name ? first->name : "?", (u64)globalTimer, (u64)first->time); | ||||
| void ProcessFifoWaitEvents() { | ||||
|     while (first) { | ||||
|         if (first->time <= (s64)GetTicks()) { | ||||
|             Event* evt = first; | ||||
|             first = first->next; | ||||
|             event_types[evt->type].callback(evt->userdata, (int)(globalTimer - evt->time)); | ||||
|             event_types[evt->type].callback(evt->userdata, (int)(GetTicks() - evt->time)); | ||||
|             FreeEvent(evt); | ||||
|         } | ||||
|         else | ||||
|         { | ||||
|         } else { | ||||
|             break; | ||||
|         } | ||||
|     } | ||||
| } | ||||
|  | ||||
| void MoveEvents() | ||||
| { | ||||
|     hasTsEvents.store(0, std::memory_order_release); | ||||
| void MoveEvents() { | ||||
|     has_ts_events = false; | ||||
|  | ||||
|     std::lock_guard<std::recursive_mutex> lk(externalEventSection); | ||||
|     std::lock_guard<std::recursive_mutex> lock(external_event_section); | ||||
|     // Move events from async queue into main queue | ||||
|     while (tsFirst) | ||||
|     { | ||||
|         Event *next = tsFirst->next; | ||||
|         AddEventToQueue(tsFirst); | ||||
|         tsFirst = next; | ||||
|     while (ts_first) { | ||||
|         Event* next = ts_first->next; | ||||
|         AddEventToQueue(ts_first); | ||||
|         ts_first = next; | ||||
|     } | ||||
|     tsLast = nullptr; | ||||
|     ts_last = nullptr; | ||||
|  | ||||
|     // Move free events to threadsafe pool | ||||
|     while (allocatedTsEvents > 0 && eventPool) | ||||
|     { | ||||
|         Event *ev = eventPool; | ||||
|         eventPool = ev->next; | ||||
|         ev->next = eventTsPool; | ||||
|         eventTsPool = ev; | ||||
|         allocatedTsEvents--; | ||||
|     while (allocated_ts_events > 0 && event_pool) { | ||||
|         Event* event = event_pool; | ||||
|         event_pool = event->next; | ||||
|         event->next = event_ts_pool; | ||||
|         event_ts_pool = event; | ||||
|         allocated_ts_events--; | ||||
|     } | ||||
| } | ||||
|  | ||||
| void Advance() | ||||
| { | ||||
|     LOG_ERROR(Core, "Unimplemented function!"); | ||||
|     //int cyclesExecuted = slicelength - currentMIPS->downcount; | ||||
|     //globalTimer += cyclesExecuted; | ||||
|     //currentMIPS->downcount = slicelength; | ||||
|  | ||||
|     //if (Common::AtomicLoadAcquire(hasTsEvents)) | ||||
|     //    MoveEvents(); | ||||
|     //ProcessFifoWaitEvents(); | ||||
|  | ||||
|     //if (!first) | ||||
|     //{ | ||||
|     //    // WARN_LOG(TIMER, "WARNING - no events in queue. Setting currentMIPS->downcount to 10000"); | ||||
|     //    currentMIPS->downcount += 10000; | ||||
|     //} | ||||
|     //else | ||||
|     //{ | ||||
|     //    slicelength = (int)(first->time - globalTimer); | ||||
|     //    if (slicelength > MAX_SLICE_LENGTH) | ||||
|     //        slicelength = MAX_SLICE_LENGTH; | ||||
|     //    currentMIPS->downcount = slicelength; | ||||
|     //} | ||||
|     //if (advanceCallback) | ||||
|     //    advanceCallback(cyclesExecuted); | ||||
| void ForceCheck() { | ||||
|     int cycles_executed = g_slice_length - Core::g_app_core->down_count; | ||||
|     global_timer += cycles_executed; | ||||
|     // This will cause us to check for new events immediately. | ||||
|     Core::g_app_core->down_count = 0; | ||||
|     // But let's not eat a bunch more time in Advance() because of this. | ||||
|     g_slice_length = 0; | ||||
| } | ||||
|  | ||||
| void LogPendingEvents() | ||||
| { | ||||
|     Event *ptr = first; | ||||
|     while (ptr) | ||||
|     { | ||||
|         //INFO_LOG(TIMER, "PENDING: Now: %lld Pending: %lld Type: %d", globalTimer, ptr->time, ptr->type); | ||||
|         ptr = ptr->next; | ||||
| void Advance() { | ||||
|     int cycles_executed = g_slice_length - Core::g_app_core->down_count; | ||||
|     global_timer += cycles_executed; | ||||
|     Core::g_app_core->down_count = g_slice_length; | ||||
|  | ||||
|     if (has_ts_events) | ||||
|         MoveEvents(); | ||||
|     ProcessFifoWaitEvents(); | ||||
|  | ||||
|     if (!first) { | ||||
|         if (g_slice_length < 10000) { | ||||
|             g_slice_length += 10000; | ||||
|             Core::g_app_core->down_count += g_slice_length; | ||||
|         } | ||||
|     } else { | ||||
|         // Note that events can eat cycles as well. | ||||
|         int target = (int)(first->time - global_timer); | ||||
|         if (target > MAX_SLICE_LENGTH) | ||||
|             target = MAX_SLICE_LENGTH; | ||||
|  | ||||
|         const int diff = target - g_slice_length; | ||||
|         g_slice_length += diff; | ||||
|         Core::g_app_core->down_count += diff; | ||||
|     } | ||||
|     if (advance_callback) | ||||
|         advance_callback(cycles_executed); | ||||
| } | ||||
|  | ||||
| void LogPendingEvents() { | ||||
|     Event* event = first; | ||||
|     while (event) { | ||||
|         //LOG_TRACE(Core_Timing, "PENDING: Now: %lld Pending: %lld Type: %d", globalTimer, next->time, next->type); | ||||
|         event = event->next; | ||||
|     } | ||||
| } | ||||
|  | ||||
| void Idle(int maxIdle) | ||||
| { | ||||
|     LOG_ERROR(Core, "Unimplemented function!"); | ||||
|     //int cyclesDown = currentMIPS->downcount; | ||||
|     //if (maxIdle != 0 && cyclesDown > maxIdle) | ||||
|     //    cyclesDown = maxIdle; | ||||
| void Idle(int max_idle) { | ||||
|     int cycles_down = Core::g_app_core->down_count; | ||||
|     if (max_idle != 0 && cycles_down > max_idle) | ||||
|         cycles_down = max_idle; | ||||
|  | ||||
|     //if (first && cyclesDown > 0) | ||||
|     //{ | ||||
|     //    int cyclesExecuted = slicelength - currentMIPS->downcount; | ||||
|     //    int cyclesNextEvent = (int) (first->time - globalTimer); | ||||
|     if (first && cycles_down > 0) { | ||||
|         int cycles_executed = g_slice_length - Core::g_app_core->down_count; | ||||
|         int cycles_next_event = (int)(first->time - global_timer); | ||||
|  | ||||
|     //    if (cyclesNextEvent < cyclesExecuted + cyclesDown) | ||||
|     //    { | ||||
|     //        cyclesDown = cyclesNextEvent - cyclesExecuted; | ||||
|     //        // Now, now... no time machines, please. | ||||
|     //        if (cyclesDown < 0) | ||||
|     //            cyclesDown = 0; | ||||
|     //    } | ||||
|     //} | ||||
|  | ||||
|     //INFO_LOG(TIME, "Idle for %i cycles! (%f ms)", cyclesDown, cyclesDown / (float)(g_clock_rate_arm11 * 0.001f)); | ||||
|  | ||||
|     //idledCycles += cyclesDown; | ||||
|     //currentMIPS->downcount -= cyclesDown; | ||||
|     //if (currentMIPS->downcount == 0) | ||||
|     //    currentMIPS->downcount = -1; | ||||
|         if (cycles_next_event < cycles_executed + cycles_down) { | ||||
|             cycles_down = cycles_next_event - cycles_executed; | ||||
|             // Now, now... no time machines, please. | ||||
|             if (cycles_down < 0) | ||||
|                 cycles_down = 0; | ||||
|         } | ||||
|     } | ||||
|  | ||||
| std::string GetScheduledEventsSummary() | ||||
| { | ||||
|     Event *ptr = first; | ||||
|     LOG_TRACE(Core_Timing, "Idle for %i cycles! (%f ms)", cycles_down, cycles_down / (float)(g_clock_rate_arm11 * 0.001f)); | ||||
|  | ||||
|     idled_cycles += cycles_down; | ||||
|     Core::g_app_core->down_count -= cycles_down; | ||||
|     if (Core::g_app_core->down_count == 0) | ||||
|         Core::g_app_core->down_count = -1; | ||||
| } | ||||
|  | ||||
| std::string GetScheduledEventsSummary() { | ||||
|     Event* event = first; | ||||
|     std::string text = "Scheduled events\n"; | ||||
|     text.reserve(1000); | ||||
|     while (ptr) | ||||
|     { | ||||
|         unsigned int t = ptr->type; | ||||
|     while (event) { | ||||
|         unsigned int t = event->type; | ||||
|         if (t >= event_types.size()) | ||||
|             PanicAlert("Invalid event type"); // %i", t); | ||||
|         const char *name = event_types[ptr->type].name; | ||||
|         const char* name = event_types[event->type].name; | ||||
|         if (!name) | ||||
|             name = "[unknown]"; | ||||
|  | ||||
|         text += Common::StringFromFormat("%s : %i %08x%08x\n", name, (int)ptr->time, | ||||
|                                         (u32)(ptr->userdata >> 32), (u32)(ptr->userdata)); | ||||
|  | ||||
|         ptr = ptr->next; | ||||
|         text += Common::StringFromFormat("%s : %i %08x%08x\n", name, (int)event->time,  | ||||
|                 (u32)(event->userdata >> 32), (u32)(event->userdata)); | ||||
|         event = event->next; | ||||
|     } | ||||
|     return text; | ||||
| } | ||||
|  | ||||
| void Event_DoState(PointerWrap &p, BaseEvent *ev) | ||||
| { | ||||
|     p.Do(*ev); | ||||
| } | ||||
|  | ||||
| void DoState(PointerWrap &p) | ||||
| { | ||||
|     std::lock_guard<std::recursive_mutex> lk(externalEventSection); | ||||
|  | ||||
|     auto s = p.Section("CoreTiming", 1); | ||||
|     if (!s) | ||||
|         return; | ||||
|  | ||||
|     int n = (int)event_types.size(); | ||||
|     p.Do(n); | ||||
|     // These (should) be filled in later by the modules. | ||||
|     event_types.resize(n, EventType(AntiCrashCallback, "INVALID EVENT")); | ||||
|  | ||||
|     p.DoLinkedList<BaseEvent, GetNewEvent, FreeEvent, Event_DoState>(first, (Event **)nullptr); | ||||
|     p.DoLinkedList<BaseEvent, GetNewTsEvent, FreeTsEvent, Event_DoState>(tsFirst, &tsLast); | ||||
|  | ||||
|     p.Do(g_clock_rate_arm11); | ||||
|     p.Do(slicelength); | ||||
|     p.Do(globalTimer); | ||||
|     p.Do(idledCycles); | ||||
| } | ||||
|  | ||||
| } // namespace | ||||
|   | ||||
| @@ -1,9 +1,11 @@ | ||||
| // Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project | ||||
| // Copyright (c) 2012- PPSSPP Project / Dolphin Project. | ||||
| // Licensed under GPLv2 or any later version | ||||
| // Refer to the license.txt file included. | ||||
|  | ||||
| #pragma once | ||||
|  | ||||
| #include <string> | ||||
|  | ||||
| // This is a system to schedule events into the emulated machine's future. Time is measured | ||||
| // in main CPU clock cycles. | ||||
|  | ||||
| @@ -12,15 +14,15 @@ | ||||
|  | ||||
| // See HW/SystemTimers.cpp for the main part of Dolphin's usage of this scheduler. | ||||
|  | ||||
| // The int cyclesLate that the callbacks get is how many cycles late it was. | ||||
| // The int cycles_late that the callbacks get is how many cycles late it was. | ||||
| // So to schedule a new event on a regular basis: | ||||
| // inside callback: | ||||
| //   ScheduleEvent(periodInCycles - cyclesLate, callback, "whatever") | ||||
| //   ScheduleEvent(periodInCycles - cycles_late, callback, "whatever") | ||||
|  | ||||
| #include <functional> | ||||
|  | ||||
| #include "common/common.h" | ||||
|  | ||||
| class PointerWrap; | ||||
|  | ||||
| extern int g_clock_rate_arm11; | ||||
|  | ||||
| inline s64 msToCycles(int ms) { | ||||
| @@ -55,55 +57,84 @@ inline s64 cyclesToUs(s64 cycles) { | ||||
|     return cycles / (g_clock_rate_arm11 / 1000000); | ||||
| } | ||||
|  | ||||
| namespace CoreTiming { | ||||
| inline u64 cyclesToMs(s64 cycles) { | ||||
|     return cycles / (g_clock_rate_arm11 / 1000); | ||||
| } | ||||
|  | ||||
| namespace CoreTiming | ||||
| { | ||||
| void Init(); | ||||
| void Shutdown(); | ||||
|  | ||||
| typedef void(*TimedCallback)(u64 userdata, int cyclesLate); | ||||
| typedef void(*MHzChangeCallback)(); | ||||
| typedef std::function<void(u64 userdata, int cycles_late)> TimedCallback; | ||||
|  | ||||
| u64 GetTicks(); | ||||
| u64 GetIdleTicks(); | ||||
| u64 GetGlobalTimeUs(); | ||||
|  | ||||
| // Returns the event_type identifier. | ||||
| /** | ||||
|  * Registers an event type with the specified name and callback | ||||
|  * @param name Name of the event type | ||||
|  * @param callback Function that will execute when this event fires | ||||
|  * @returns An identifier for the event type that was registered | ||||
|  */ | ||||
| int RegisterEvent(const char* name, TimedCallback callback); | ||||
| // For save states. | ||||
| /// For save states. | ||||
| void RestoreRegisterEvent(int event_type, const char *name, TimedCallback callback); | ||||
| void UnregisterAllEvents(); | ||||
|  | ||||
| // userdata MAY NOT CONTAIN POINTERS. userdata might get written and reloaded from disk, | ||||
| // when we implement state saves. | ||||
| void ScheduleEvent(s64 cyclesIntoFuture, int event_type, u64 userdata = 0); | ||||
| void ScheduleEvent_Threadsafe(s64 cyclesIntoFuture, int event_type, u64 userdata = 0); | ||||
| /// userdata MAY NOT CONTAIN POINTERS. userdata might get written and reloaded from disk, | ||||
| /// when we implement state saves. | ||||
| /** | ||||
|  * Schedules an event to run after the specified number of cycles,  | ||||
|  * with an optional parameter to be passed to the callback handler. | ||||
|  * This must be run ONLY from within the cpu thread. | ||||
|  * @param cycles_into_future The number of cycles after which this event will be fired | ||||
|  * @param event_type The event type to fire, as returned from RegisterEvent | ||||
|  * @param userdata Optional parameter to pass to the callback when fired | ||||
|  */ | ||||
| void ScheduleEvent(s64 cycles_into_future, int event_type, u64 userdata = 0); | ||||
|  | ||||
| void ScheduleEvent_Threadsafe(s64 cycles_into_future, int event_type, u64 userdata = 0); | ||||
| void ScheduleEvent_Threadsafe_Immediate(int event_type, u64 userdata = 0); | ||||
|  | ||||
| /** | ||||
|  * Unschedules an event with the specified type and userdata | ||||
|  * @param event_type The type of event to unschedule, as returned from RegisterEvent | ||||
|  * @param userdata The userdata that identifies this event, as passed to ScheduleEvent | ||||
|  * @returns The remaining ticks until the next invocation of the event callback | ||||
|  */ | ||||
| s64 UnscheduleEvent(int event_type, u64 userdata); | ||||
|  | ||||
| s64 UnscheduleThreadsafeEvent(int event_type, u64 userdata); | ||||
|  | ||||
| void RemoveEvent(int event_type); | ||||
| void RemoveThreadsafeEvent(int event_type); | ||||
| void RemoveAllEvents(int event_type); | ||||
| bool IsScheduled(int event_type); | ||||
| /// Runs any pending events and updates downcount for the next slice of cycles | ||||
| void Advance(); | ||||
| void MoveEvents(); | ||||
| void ProcessFifoWaitEvents(); | ||||
| void ForceCheck(); | ||||
|  | ||||
| // Pretend that the main CPU has executed enough cycles to reach the next event. | ||||
| /// Pretend that the main CPU has executed enough cycles to reach the next event. | ||||
| void Idle(int maxIdle = 0); | ||||
|  | ||||
| // Clear all pending events. This should ONLY be done on exit or state load. | ||||
| /// Clear all pending events. This should ONLY be done on exit or state load. | ||||
| void ClearPendingEvents(); | ||||
|  | ||||
| void LogPendingEvents(); | ||||
|  | ||||
| // Warning: not included in save states. | ||||
| void RegisterAdvanceCallback(void(*callback)(int cyclesExecuted)); | ||||
| /// Warning: not included in save states. | ||||
| void RegisterAdvanceCallback(void(*callback)(int cycles_executed)); | ||||
| void RegisterMHzChangeCallback(MHzChangeCallback callback); | ||||
|  | ||||
| std::string GetScheduledEventsSummary(); | ||||
|  | ||||
| void DoState(PointerWrap &p); | ||||
|  | ||||
| void SetClockFrequencyMHz(int cpuMhz); | ||||
| void SetClockFrequencyMHz(int cpu_mhz); | ||||
| int GetClockFrequencyMHz(); | ||||
| extern int slicelength; | ||||
| extern int g_slice_length; | ||||
|  | ||||
| } // namespace | ||||
|   | ||||
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