frontend: Use inverted use_gles as a fallback for GL initialization. (#7117)
This commit is contained in:
parent
e13735b624
commit
9b2a5926a6
|
@ -42,10 +42,8 @@ private:
|
|||
SDL_GLContext context;
|
||||
};
|
||||
|
||||
EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(Core::System& system_, bool fullscreen, bool is_secondary)
|
||||
: EmuWindow_SDL2{system_, is_secondary} {
|
||||
// Initialize the window
|
||||
if (Settings::values.use_gles) {
|
||||
static SDL_Window* CreateGLWindow(const std::string& window_title, bool gles) {
|
||||
if (gles) {
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 2);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES);
|
||||
|
@ -54,7 +52,16 @@ EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(Core::System& system_, bool fullscreen, boo
|
|||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
|
||||
}
|
||||
return SDL_CreateWindow(window_title.c_str(),
|
||||
SDL_WINDOWPOS_UNDEFINED, // x position
|
||||
SDL_WINDOWPOS_UNDEFINED, // y position
|
||||
Core::kScreenTopWidth,
|
||||
Core::kScreenTopHeight + Core::kScreenBottomHeight,
|
||||
SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
|
||||
}
|
||||
|
||||
EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(Core::System& system_, bool fullscreen, bool is_secondary)
|
||||
: EmuWindow_SDL2{system_, is_secondary} {
|
||||
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
|
||||
SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
|
||||
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
|
||||
|
@ -71,16 +78,16 @@ EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(Core::System& system_, bool fullscreen, boo
|
|||
|
||||
std::string window_title = fmt::format("Citra {} | {}-{}", Common::g_build_fullname,
|
||||
Common::g_scm_branch, Common::g_scm_desc);
|
||||
render_window =
|
||||
SDL_CreateWindow(window_title.c_str(),
|
||||
SDL_WINDOWPOS_UNDEFINED, // x position
|
||||
SDL_WINDOWPOS_UNDEFINED, // y position
|
||||
Core::kScreenTopWidth, Core::kScreenTopHeight + Core::kScreenBottomHeight,
|
||||
SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
|
||||
|
||||
// First, try to create a context with the requested type.
|
||||
render_window = CreateGLWindow(window_title, Settings::values.use_gles.GetValue());
|
||||
if (render_window == nullptr) {
|
||||
LOG_CRITICAL(Frontend, "Failed to create SDL2 window: {}", SDL_GetError());
|
||||
exit(1);
|
||||
// On failure, fall back to context with flipped type.
|
||||
render_window = CreateGLWindow(window_title, !Settings::values.use_gles.GetValue());
|
||||
if (render_window == nullptr) {
|
||||
LOG_CRITICAL(Frontend, "Failed to create SDL2 window: {}", SDL_GetError());
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
strict_context_required = std::strcmp(SDL_GetCurrentVideoDriver(), "wayland") == 0;
|
||||
|
@ -106,7 +113,11 @@ EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(Core::System& system_, bool fullscreen, boo
|
|||
}
|
||||
|
||||
render_window_id = SDL_GetWindowID(render_window);
|
||||
auto gl_load_func = Settings::values.use_gles ? gladLoadGLES2Loader : gladLoadGLLoader;
|
||||
|
||||
int profile_mask = 0;
|
||||
SDL_GL_GetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, &profile_mask);
|
||||
auto gl_load_func =
|
||||
profile_mask == SDL_GL_CONTEXT_PROFILE_ES ? gladLoadGLES2Loader : gladLoadGLLoader;
|
||||
|
||||
if (!gl_load_func(static_cast<GLADloadproc>(SDL_GL_GetProcAddress))) {
|
||||
LOG_CRITICAL(Frontend, "Failed to initialize GL functions: {}", SDL_GetError());
|
||||
|
|
|
@ -138,37 +138,50 @@ void EmuThread::run() {
|
|||
}
|
||||
|
||||
#ifdef HAS_OPENGL
|
||||
static std::unique_ptr<QOpenGLContext> CreateQOpenGLContext(bool gles) {
|
||||
QSurfaceFormat format;
|
||||
if (gles) {
|
||||
format.setRenderableType(QSurfaceFormat::RenderableType::OpenGLES);
|
||||
format.setVersion(3, 2);
|
||||
} else {
|
||||
format.setRenderableType(QSurfaceFormat::RenderableType::OpenGL);
|
||||
format.setVersion(4, 3);
|
||||
}
|
||||
format.setProfile(QSurfaceFormat::CoreProfile);
|
||||
|
||||
if (Settings::values.renderer_debug) {
|
||||
format.setOption(QSurfaceFormat::FormatOption::DebugContext);
|
||||
}
|
||||
|
||||
// TODO: expose a setting for buffer value (ie default/single/double/triple)
|
||||
format.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior);
|
||||
format.setSwapInterval(0);
|
||||
|
||||
auto context = std::make_unique<QOpenGLContext>();
|
||||
context->setFormat(format);
|
||||
if (!context->create()) {
|
||||
LOG_ERROR(Frontend, "Unable to create OpenGL context with GLES = {}", gles);
|
||||
return nullptr;
|
||||
}
|
||||
return context;
|
||||
}
|
||||
|
||||
class OpenGLSharedContext : public Frontend::GraphicsContext {
|
||||
public:
|
||||
/// Create the original context that should be shared from
|
||||
explicit OpenGLSharedContext() {
|
||||
QSurfaceFormat format;
|
||||
|
||||
if (Settings::values.use_gles) {
|
||||
format.setRenderableType(QSurfaceFormat::RenderableType::OpenGLES);
|
||||
format.setVersion(3, 2);
|
||||
} else {
|
||||
format.setRenderableType(QSurfaceFormat::RenderableType::OpenGL);
|
||||
format.setVersion(4, 3);
|
||||
}
|
||||
format.setProfile(QSurfaceFormat::CoreProfile);
|
||||
|
||||
if (Settings::values.renderer_debug) {
|
||||
format.setOption(QSurfaceFormat::FormatOption::DebugContext);
|
||||
}
|
||||
|
||||
// TODO: expose a setting for buffer value (ie default/single/double/triple)
|
||||
format.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior);
|
||||
format.setSwapInterval(0);
|
||||
|
||||
context = std::make_unique<QOpenGLContext>();
|
||||
context->setFormat(format);
|
||||
if (!context->create()) {
|
||||
LOG_ERROR(Frontend, "Unable to create main openGL context");
|
||||
// First, try to create a context with the requested type.
|
||||
context = CreateQOpenGLContext(Settings::values.use_gles.GetValue());
|
||||
if (context == nullptr) {
|
||||
// On failure, fall back to context with flipped type.
|
||||
context = CreateQOpenGLContext(!Settings::values.use_gles.GetValue());
|
||||
if (context == nullptr) {
|
||||
LOG_ERROR(Frontend, "Unable to create any OpenGL context.");
|
||||
}
|
||||
}
|
||||
|
||||
offscreen_surface = std::make_unique<QOffscreenSurface>(nullptr);
|
||||
offscreen_surface->setFormat(format);
|
||||
offscreen_surface->setFormat(context->format());
|
||||
offscreen_surface->create();
|
||||
surface = offscreen_surface.get();
|
||||
}
|
||||
|
@ -184,7 +197,7 @@ public:
|
|||
context->setShareContext(share_context);
|
||||
context->setFormat(format);
|
||||
if (!context->create()) {
|
||||
LOG_ERROR(Frontend, "Unable to create shared openGL context");
|
||||
LOG_ERROR(Frontend, "Unable to create shared OpenGL context");
|
||||
}
|
||||
|
||||
surface = main_surface;
|
||||
|
@ -194,6 +207,10 @@ public:
|
|||
OpenGLSharedContext::DoneCurrent();
|
||||
}
|
||||
|
||||
bool IsGLES() override {
|
||||
return context->format().renderableType() == QSurfaceFormat::RenderableType::OpenGLES;
|
||||
}
|
||||
|
||||
void SwapBuffers() override {
|
||||
context->swapBuffers(surface);
|
||||
}
|
||||
|
@ -739,8 +756,9 @@ bool GRenderWindow::LoadOpenGL() {
|
|||
#ifdef HAS_OPENGL
|
||||
auto context = CreateSharedContext();
|
||||
auto scope = context->Acquire();
|
||||
const auto gles = context->IsGLES();
|
||||
|
||||
auto gl_load_func = Settings::values.use_gles ? gladLoadGLES2Loader : gladLoadGLLoader;
|
||||
auto gl_load_func = gles ? gladLoadGLES2Loader : gladLoadGLLoader;
|
||||
if (!gl_load_func(GetProcAddressGL)) {
|
||||
QMessageBox::warning(
|
||||
this, tr("Error while initializing OpenGL!"),
|
||||
|
@ -751,14 +769,14 @@ bool GRenderWindow::LoadOpenGL() {
|
|||
const QString renderer =
|
||||
QString::fromUtf8(reinterpret_cast<const char*>(glGetString(GL_RENDERER)));
|
||||
|
||||
if (!Settings::values.use_gles && !GLAD_GL_VERSION_4_3) {
|
||||
if (!gles && !GLAD_GL_VERSION_4_3) {
|
||||
LOG_ERROR(Frontend, "GPU does not support OpenGL 4.3: {}", renderer.toStdString());
|
||||
QMessageBox::warning(this, tr("Error while initializing OpenGL 4.3!"),
|
||||
tr("Your GPU may not support OpenGL 4.3, or you do not have the "
|
||||
"latest graphics driver.<br><br>GL Renderer:<br>%1")
|
||||
.arg(renderer));
|
||||
return false;
|
||||
} else if (Settings::values.use_gles && !GLAD_GL_ES_VERSION_3_2) {
|
||||
} else if (gles && !GLAD_GL_ES_VERSION_3_2) {
|
||||
LOG_ERROR(Frontend, "GPU does not support OpenGL ES 3.2: {}", renderer.toStdString());
|
||||
QMessageBox::warning(this, tr("Error while initializing OpenGL ES 3.2!"),
|
||||
tr("Your GPU may not support OpenGL ES 3.2, or you do not have the "
|
||||
|
|
|
@ -77,6 +77,11 @@ class GraphicsContext {
|
|||
public:
|
||||
virtual ~GraphicsContext();
|
||||
|
||||
/// Checks whether this context uses OpenGL ES.
|
||||
virtual bool IsGLES() {
|
||||
return false;
|
||||
}
|
||||
|
||||
/// Inform the driver to swap the front/back buffers and present the current image
|
||||
virtual void SwapBuffers(){};
|
||||
|
||||
|
|
Loading…
Reference in New Issue