From 911fe5610cddd36b37673396baacf83dbba815ce Mon Sep 17 00:00:00 2001 From: GPUCode Date: Wed, 8 Mar 2023 16:01:32 +0200 Subject: [PATCH] vk_renderpass_cache: Bring back flushes * Idk why they were removed --- src/video_core/renderer_vulkan/vk_renderpass_cache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/video_core/renderer_vulkan/vk_renderpass_cache.cpp b/src/video_core/renderer_vulkan/vk_renderpass_cache.cpp index ccda54a5e..d3050ed5a 100644 --- a/src/video_core/renderer_vulkan/vk_renderpass_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_renderpass_cache.cpp @@ -229,7 +229,7 @@ void RenderpassCache::EndRendering() { // The Mali guide recommends flushing at the end of each major renderpass // Testing has shown this has a significant effect on rendering performance if (cmd_count > 20 && instance.ShouldFlush()) { - // scheduler.Flush(); + scheduler.Flush(); cmd_count = 0; } }