thread/kernel: remove unused callback_id
we use the thread id for the same purpose now
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@ -38,7 +38,6 @@ void Thread::Acquire(Thread* thread) {
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ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
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ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
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}
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}
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static u64 next_callback_id;
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static std::unordered_map<u64, Thread*> wakeup_callback_table;
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static std::unordered_map<u64, Thread*> wakeup_callback_table;
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// Lists all thread ids that aren't deleted/etc.
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// Lists all thread ids that aren't deleted/etc.
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