diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 9f6bde5e9..6edb572cd 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -787,13 +787,6 @@ bool RasterizerVulkan::Draw(bool accelerate, bool is_indexed) { depth_surface); } - static int submit_threshold = 20; - submit_threshold--; - if (!submit_threshold) { - submit_threshold = 20; - scheduler.DispatchWork(); - } - return succeeded; } diff --git a/src/video_core/renderer_vulkan/vk_shader_gen_spv.cpp b/src/video_core/renderer_vulkan/vk_shader_gen_spv.cpp index 67f5f5cc7..fe34bac77 100644 --- a/src/video_core/renderer_vulkan/vk_shader_gen_spv.cpp +++ b/src/video_core/renderer_vulkan/vk_shader_gen_spv.cpp @@ -2,10 +2,8 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "common/microprofile.h" #include "core/core.h" #include "video_core/renderer_vulkan/vk_shader_gen_spv.h" -#include "video_core/shader/shader_uniforms.h" using Pica::FramebufferRegs; using Pica::LightingRegs; @@ -43,7 +41,7 @@ void FragmentModule::Generate() { } // Check if the fragment is outside scissor rectangle - // WriteScissor(); + WriteScissor(); // Write shader bytecode to emulate all enabled PICA lights if (config.state.lighting.enable) { @@ -130,9 +128,7 @@ void FragmentModule::WriteScissor() { return; } - const Id input_pointer_id{TypePointer(spv::StorageClass::Input, vec_ids.Get(4))}; - const Id input_pointer{OpAccessChain(input_pointer_id, gl_frag_coord_id)}; - const Id gl_frag_coord{OpLoad(vec_ids.Get(4), input_pointer)}; + const Id gl_frag_coord{OpLoad(vec_ids.Get(4), gl_frag_coord_id)}; const Id gl_frag_coord_xy{OpVectorShuffle(vec_ids.Get(2), gl_frag_coord, gl_frag_coord, 0, 1)}; const Id scissor_x1{GetShaderDataMember(i32_id, ConstS32(6))};