Miscallenious fixes to gl backend and qt frontend (#6834)
* renderer_gl: Make rasterizer normal class member * It doesn't need to be heap allocated anymore * gl_rasterizer: Remove default_texture * It's unused * gl_rasterizer: General cleanup * gl_rasterizer: Lower case lambdas * Match style with review comments from vulkan backend * rasterizer_cache: Prevent memory leak * Since the switch from shared_ptr these surfaces were no longer being destroyed properly. Use our garbage collector for that purpose to destroy it safely for both backends * rasterizer_cache: Make temp copy of old surface * The custom surface would override the memory region of the old region resulting in garbage data, this ensures the custom surface is constructed correctly * citra_qt: Manually create dialog tabs * Allows for custom constructors which is very useful. While at it, global state is now eliminated from configuration * citra_qt: Eliminate global system usage * core: Remove global system usage in memory and HIO * citra_qt: Use qOverload * tests: Run clang format * gl_texture_runtime: Fix surface scaling
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@ -10,6 +10,10 @@
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#include "common/common_types.h"
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#include "core/hle/kernel/thread.h"
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namespace Core {
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class System;
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}
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namespace GDBStub {
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/// Breakpoint Method
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@ -70,7 +74,7 @@ void Break(bool is_memory_break = false);
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bool IsMemoryBreak();
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/// Read and handle packet from gdb client.
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void HandlePacket();
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void HandlePacket(Core::System& system);
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/**
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* Get the nearest breakpoint of the specified type at the given address.
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