Miscallenious fixes to gl backend and qt frontend (#6834)

* renderer_gl: Make rasterizer normal class member

* It doesn't need to be heap allocated anymore

* gl_rasterizer: Remove default_texture

* It's unused

* gl_rasterizer: General cleanup

* gl_rasterizer: Lower case lambdas

* Match style with review comments from vulkan backend

* rasterizer_cache: Prevent memory leak

* Since the switch from shared_ptr these surfaces were no longer being destroyed properly. Use our garbage collector for that purpose to destroy it safely for both backends

* rasterizer_cache: Make temp copy of old surface

* The custom surface would override the memory region of the old region resulting in garbage data, this ensures the custom surface is constructed correctly

* citra_qt: Manually create dialog tabs

* Allows for custom constructors which is very useful. While at it, global state is now eliminated from configuration

* citra_qt: Eliminate global system usage

* core: Remove global system usage in memory and HIO

* citra_qt: Use qOverload

* tests: Run clang format

* gl_texture_runtime: Fix surface scaling
This commit is contained in:
GPUCode
2023-08-02 01:40:39 +03:00
committed by GitHub
parent 970f2284d8
commit 88ea66053e
73 changed files with 594 additions and 555 deletions

View File

@ -86,7 +86,7 @@ System::ResultStatus System::RunLoop(bool tight_loop) {
if (thread && running_core) {
running_core->SaveContext(thread->context);
}
GDBStub::HandlePacket();
GDBStub::HandlePacket(*this);
// If the loop is halted and we want to step, use a tiny (1) number of instructions to
// execute. Otherwise, get out of the loop function.
@ -368,7 +368,7 @@ System::ResultStatus System::Init(Frontend::EmuWindow& emu_window,
const Kernel::New3dsHwCapabilities& n3ds_hw_caps, u32 num_cores) {
LOG_DEBUG(HW_Memory, "initialized OK");
memory = std::make_unique<Memory::MemorySystem>();
memory = std::make_unique<Memory::MemorySystem>(*this);
timing = std::make_unique<Timing>(num_cores, Settings::values.cpu_clock_percentage.GetValue());
@ -632,9 +632,9 @@ void System::ApplySettings() {
if (IsPoweredOn()) {
CoreTiming().UpdateClockSpeed(Settings::values.cpu_clock_percentage.GetValue());
Core::DSP().SetSink(Settings::values.output_type.GetValue(),
Settings::values.output_device.GetValue());
Core::DSP().EnableStretching(Settings::values.enable_audio_stretching.GetValue());
dsp_core->SetSink(Settings::values.output_type.GetValue(),
Settings::values.output_device.GetValue());
dsp_core->EnableStretching(Settings::values.enable_audio_stretching.GetValue());
auto hid = Service::HID::GetModule(*this);
if (hid) {