Miscallenious fixes to gl backend and qt frontend (#6834)
* renderer_gl: Make rasterizer normal class member * It doesn't need to be heap allocated anymore * gl_rasterizer: Remove default_texture * It's unused * gl_rasterizer: General cleanup * gl_rasterizer: Lower case lambdas * Match style with review comments from vulkan backend * rasterizer_cache: Prevent memory leak * Since the switch from shared_ptr these surfaces were no longer being destroyed properly. Use our garbage collector for that purpose to destroy it safely for both backends * rasterizer_cache: Make temp copy of old surface * The custom surface would override the memory region of the old region resulting in garbage data, this ensures the custom surface is constructed correctly * citra_qt: Manually create dialog tabs * Allows for custom constructors which is very useful. While at it, global state is now eliminated from configuration * citra_qt: Eliminate global system usage * core: Remove global system usage in memory and HIO * citra_qt: Use qOverload * tests: Run clang format * gl_texture_runtime: Fix surface scaling
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@ -9,7 +9,6 @@
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#include "citra_qt/configuration/configure_hotkeys.h"
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#include "citra_qt/hotkeys.h"
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#include "citra_qt/util/sequence_dialog/sequence_dialog.h"
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#include "common/settings.h"
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#include "ui_configure_hotkeys.h"
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constexpr int name_column = 0;
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@ -189,9 +188,9 @@ void ConfigureHotkeys::PopupContextMenu(const QPoint& menu_location) {
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QAction* clear = context_menu.addAction(tr("Clear"));
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const auto hotkey_index = index.sibling(index.row(), hotkey_column);
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connect(restore_default, &QAction::triggered,
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connect(restore_default, &QAction::triggered, this,
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[this, hotkey_index] { RestoreHotkey(hotkey_index); });
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connect(clear, &QAction::triggered,
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connect(clear, &QAction::triggered, this,
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[this, hotkey_index] { model->setData(hotkey_index, QString{}); });
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context_menu.exec(ui->hotkey_list->viewport()->mapToGlobal(menu_location));
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