Merge pull request #5137 from jbeich/freebsd

Unbreak build on FreeBSD
This commit is contained in:
Pengfei Zhu 2020-03-21 12:57:25 +08:00 committed by GitHub
commit 8722b970c5
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2 changed files with 2 additions and 2 deletions

View File

@ -48,7 +48,7 @@ void Bicubic::scale(CachedSurface& surface, const Common::Rectangle<u32>& rect,
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
cur_state.texture_units[0].texture_2d, 0); cur_state.texture_units[0].texture_2d, 0);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, NULL, 0); glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
cur_state.Apply(); cur_state.Apply();
} }

View File

@ -92,7 +92,7 @@ void XbrzFreescale::scale(CachedSurface& surface, const Common::Rectangle<u32>&
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
cur_state.texture_units[0].texture_2d, 0); cur_state.texture_units[0].texture_2d, 0);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, NULL, 0); glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
cur_state.Apply(); cur_state.Apply();
} }