core: Do not update framebuffer layout on android

This commit is contained in:
GPUCode
2024-01-07 16:15:51 +02:00
parent f2ee9baec7
commit 83f9d96121

View File

@ -629,7 +629,9 @@ void System::ApplySettings() {
GDBStub::ToggleServer(Settings::values.use_gdbstub.GetValue()); GDBStub::ToggleServer(Settings::values.use_gdbstub.GetValue());
if (gpu) { if (gpu) {
#ifndef ANDROID
gpu->Renderer().UpdateCurrentFramebufferLayout(); gpu->Renderer().UpdateCurrentFramebufferLayout();
#endif
auto& settings = gpu->Renderer().Settings(); auto& settings = gpu->Renderer().Settings();
settings.bg_color_update_requested = true; settings.bg_color_update_requested = true;
settings.shader_update_requested = true; settings.shader_update_requested = true;