diff --git a/src/video_core/renderer_vulkan/vk_shader_gen.cpp b/src/video_core/renderer_vulkan/vk_shader_gen.cpp index 9fc282aed..71fce2255 100644 --- a/src/video_core/renderer_vulkan/vk_shader_gen.cpp +++ b/src/video_core/renderer_vulkan/vk_shader_gen.cpp @@ -1548,7 +1548,7 @@ uint s = uint(last_tex_env_out.g * float(0xFF)); ivec2 image_coord = ivec2(gl_FragCoord.xy); uint old = imageLoad(shadow_buffer, image_coord).x; -uint new; +uint new1; uint old2; do { old2 = old; @@ -1562,9 +1562,9 @@ do { ref.y = min(s, ref.y); } } - new = EncodeShadow(ref); + new1 = EncodeShadow(ref); -} while ((old = imageAtomicCompSwap(shadow_buffer, image_coord, old, new)) != old2); +} while ((old = imageAtomicCompSwap(shadow_buffer, image_coord, old, new1)) != old2); )"; } else { out += "gl_FragDepth = depth;\n";