audio_core: dsp_hle: add Media Foundation decoder...
* appveyor: switch to Media Foundation API * Travis CI MinGW build needs an update with the container image
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254
src/audio_core/hle/wmf_decoder.cpp
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254
src/audio_core/hle/wmf_decoder.cpp
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// Copyright 2018 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "audio_core/hle/wmf_decoder.h"
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#include "audio_core/hle/wmf_decoder_utils.h"
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namespace AudioCore::HLE {
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class WMFDecoder::Impl {
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public:
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explicit Impl(Memory::MemorySystem& memory);
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~Impl();
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std::optional<BinaryResponse> ProcessRequest(const BinaryRequest& request);
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private:
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std::optional<BinaryResponse> Initalize(const BinaryRequest& request);
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void Clear();
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std::optional<BinaryResponse> Decode(const BinaryRequest& request);
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int DecodingLoop(ADTSData adts_header, std::array<std::vector<u8>, 2>& out_streams);
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bool initalized = false;
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bool selected = false;
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Memory::MemorySystem& memory;
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IMFTransform* transform = NULL;
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DWORD in_stream_id = 0;
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DWORD out_stream_id = 0;
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};
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WMFDecoder::Impl::Impl(Memory::MemorySystem& memory) : memory(memory) {
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mf_coinit();
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}
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WMFDecoder::Impl::~Impl() = default;
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std::optional<BinaryResponse> WMFDecoder::Impl::ProcessRequest(const BinaryRequest& request) {
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if (request.codec != DecoderCodec::AAC) {
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LOG_ERROR(Audio_DSP, "Got unknown codec {}", static_cast<u16>(request.codec));
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return {};
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}
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switch (request.cmd) {
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case DecoderCommand::Init: {
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LOG_INFO(Audio_DSP, "AACDecoder initializing");
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return Initalize(request);
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}
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case DecoderCommand::Decode: {
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return Decode(request);
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}
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case DecoderCommand::Unknown: {
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BinaryResponse response;
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std::memcpy(&response, &request, sizeof(response));
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response.unknown1 = 0x0;
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return response;
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}
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default:
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LOG_ERROR(Audio_DSP, "Got unknown binary request: {}", static_cast<u16>(request.cmd));
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return {};
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}
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}
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std::optional<BinaryResponse> WMFDecoder::Impl::Initalize(const BinaryRequest& request) {
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if (initalized) {
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Clear();
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}
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BinaryResponse response;
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std::memcpy(&response, &request, sizeof(response));
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response.unknown1 = 0x0;
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if (mf_decoder_init(&transform) != 0) {
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LOG_CRITICAL(Audio_DSP, "Can't init decoder");
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return response;
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}
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HRESULT hr = transform->GetStreamIDs(1, &in_stream_id, 1, &out_stream_id);
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if (hr == E_NOTIMPL) {
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// if not implemented, it means this MFT does not assign stream ID for you
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in_stream_id = 0;
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out_stream_id = 0;
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} else if (FAILED(hr)) {
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ReportError("Decoder failed to initialize the stream ID", hr);
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SafeRelease(&transform);
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return response;
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}
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initalized = true;
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return response;
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}
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void WMFDecoder::Impl::Clear() {
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if (initalized) {
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mf_flush(&transform);
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mf_deinit(&transform);
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}
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initalized = false;
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selected = false;
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}
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int WMFDecoder::Impl::DecodingLoop(ADTSData adts_header,
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std::array<std::vector<u8>, 2>& out_streams) {
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int output_status = 0;
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char* output_buffer = NULL;
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DWORD output_len = 0;
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IMFSample* output = NULL;
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while (true) {
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output_status = receive_sample(transform, out_stream_id, &output);
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// 0 -> okay; 3 -> okay but more data available (buffer too small)
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if (output_status == 0 || output_status == 3) {
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copy_sample_to_buffer(output, (void**)&output_buffer, &output_len);
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// the following was taken from ffmpeg version of the decoder
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f32 val_f32;
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for (size_t i = 0; i < output_len;) {
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for (std::size_t channel = 0; channel < adts_header.channels; channel++) {
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std::memcpy(&val_f32, output_buffer + i, sizeof(val_f32));
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s16 val = static_cast<s16>(0x7FFF * val_f32);
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out_streams[channel].push_back(val & 0xFF);
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out_streams[channel].push_back(val >> 8);
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i += sizeof(val_f32);
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}
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}
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if (output_buffer)
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free(output_buffer);
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}
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// in case of "ok" only, just return quickly
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if (output_status == 0)
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return 0;
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// for status = 2, reset MF
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if (output_status == 2) {
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Clear();
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return -1;
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}
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// for status = 3, try again with new buffer
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if (output_status == 3)
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continue;
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return output_status; // return on other status
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}
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return -1;
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}
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std::optional<BinaryResponse> WMFDecoder::Impl::Decode(const BinaryRequest& request) {
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BinaryResponse response;
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response.codec = request.codec;
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response.cmd = request.cmd;
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response.size = request.size;
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response.num_channels = 2;
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response.num_samples = 1024;
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if (!initalized) {
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LOG_DEBUG(Audio_DSP, "Decoder not initalized");
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// This is a hack to continue games that are not compiled with the aac codec
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return response;
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}
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if (request.src_addr < Memory::FCRAM_PADDR ||
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request.src_addr + request.size > Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
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LOG_ERROR(Audio_DSP, "Got out of bounds src_addr {:08x}", request.src_addr);
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return {};
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}
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u8* data = memory.GetFCRAMPointer(request.src_addr - Memory::FCRAM_PADDR);
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std::array<std::vector<u8>, 2> out_streams;
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IMFSample* sample = NULL;
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ADTSData adts_header;
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char* aac_tag = (char*)calloc(1, 14);
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int input_status = 0;
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if (detect_mediatype((char*)data, request.size, &adts_header, &aac_tag) != 0) {
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LOG_ERROR(Audio_DSP, "Unable to deduce decoding parameters from ADTS stream");
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return response;
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}
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if (!selected) {
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LOG_DEBUG(Audio_DSP, "New ADTS stream: channels = {}, sample rate = {}",
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adts_header.channels, adts_header.samplerate);
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select_input_mediatype(transform, in_stream_id, adts_header, (UINT8*)aac_tag, 14);
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select_output_mediatype(transform, out_stream_id);
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send_sample(transform, in_stream_id, NULL);
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// cache the result from detect_mediatype and call select_*_mediatype only once
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// This could increase performance very slightly
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transform->ProcessMessage(MFT_MESSAGE_NOTIFY_BEGIN_STREAMING, 0);
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selected = true;
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}
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sample = create_sample((void*)data, request.size, 1, 0);
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sample->SetUINT32(MFSampleExtension_CleanPoint, 1);
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while (true) {
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input_status = send_sample(transform, in_stream_id, sample);
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if (DecodingLoop(adts_header, out_streams) < 0) {
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// if the decode issues is caused by MFT not accepting new samples, try again
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// NOTICE: you are required to check the output even if you already knew/guessed
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// MFT didn't accept the input sample
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if (input_status == 1) {
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// try again
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continue;
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}
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return response;
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}
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break; // jump out of the loop if at least we don't have obvious issues
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}
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if (out_streams[0].size() != 0) {
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if (request.dst_addr_ch0 < Memory::FCRAM_PADDR ||
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request.dst_addr_ch0 + out_streams[0].size() >
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Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
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LOG_ERROR(Audio_DSP, "Got out of bounds dst_addr_ch0 {:08x}", request.dst_addr_ch0);
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return {};
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}
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std::memcpy(memory.GetFCRAMPointer(request.dst_addr_ch0 - Memory::FCRAM_PADDR),
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out_streams[0].data(), out_streams[0].size());
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}
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if (out_streams[1].size() != 0) {
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if (request.dst_addr_ch1 < Memory::FCRAM_PADDR ||
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request.dst_addr_ch1 + out_streams[1].size() >
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Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
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LOG_ERROR(Audio_DSP, "Got out of bounds dst_addr_ch1 {:08x}", request.dst_addr_ch1);
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return {};
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}
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std::memcpy(memory.GetFCRAMPointer(request.dst_addr_ch1 - Memory::FCRAM_PADDR),
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out_streams[1].data(), out_streams[1].size());
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}
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response.num_channels = adts_header.channels;
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return response;
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}
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WMFDecoder::WMFDecoder(Memory::MemorySystem& memory) : impl(std::make_unique<Impl>(memory)) {}
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WMFDecoder::~WMFDecoder() = default;
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std::optional<BinaryResponse> WMFDecoder::ProcessRequest(const BinaryRequest& request) {
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return impl->ProcessRequest(request);
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}
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} // namespace AudioCore::HLE
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