audio_core/hle,lle: implement UnloadComponent
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@ -91,6 +91,9 @@ public:
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/// Loads the DSP program
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virtual void LoadComponent(const std::vector<u8>& buffer) = 0;
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/// Unloads the DSP program
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virtual void UnloadComponent() = 0;
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/// Select the sink to use based on sink id.
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void SetSink(const std::string& sink_id, const std::string& audio_device);
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/// Get the current sink
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