core: Namespace EmuWindow
Gets the class out of the global namespace.
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@ -92,7 +92,7 @@ System::ResultStatus System::SingleStep() {
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return RunLoop(false);
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}
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System::ResultStatus System::Load(EmuWindow& emu_window, const std::string& filepath) {
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System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
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app_loader = Loader::GetLoader(filepath);
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if (!app_loader) {
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@ -167,7 +167,7 @@ void System::Reschedule() {
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kernel->GetThreadManager().Reschedule();
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}
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System::ResultStatus System::Init(EmuWindow& emu_window, u32 system_mode) {
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System::ResultStatus System::Init(Frontend::EmuWindow& emu_window, u32 system_mode) {
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LOG_DEBUG(HW_Memory, "initialized OK");
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memory = std::make_unique<Memory::MemorySystem>();
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