fix crashes, add custom texture cache, load textures from load directory
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@ -88,6 +88,7 @@ void LogSettings() {
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LogSetting("Layout_LayoutOption", static_cast<int>(Settings::values.layout_option));
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LogSetting("Layout_SwapScreen", Settings::values.swap_screen);
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LogSetting("Utility_DumpTextures", Settings::values.dump_textures);
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LogSetting("Utility_CustomTextures", Settings::values.custom_textures);
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LogSetting("Audio_EnableDspLle", Settings::values.enable_dsp_lle);
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LogSetting("Audio_EnableDspLleMultithread", Settings::values.enable_dsp_lle_multithread);
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LogSetting("Audio_OutputEngine", Settings::values.sink_id);
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