fix crashes, add custom texture cache, load textures from load directory
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@ -713,6 +713,7 @@ void SetUserPath(const std::string& path) {
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g_paths.emplace(UserPath::DLLDir, user_path + DLL_DIR DIR_SEP);
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g_paths.emplace(UserPath::ShaderDir, user_path + SHADER_DIR DIR_SEP);
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g_paths.emplace(UserPath::DumpDir, user_path + DUMP_DIR DIR_SEP);
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g_paths.emplace(UserPath::LoadDir, user_path + LOAD_DIR DIR_SEP);
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}
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const std::string& GetUserPath(UserPath path) {
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