common/vector_math: Move Vec[x] types into the Common namespace

These types are within the common library, so they should be using the
Common namespace.
This commit is contained in:
Lioncash
2019-02-26 22:38:34 -05:00
committed by fearlessTobi
parent db58652680
commit 643472e24a
40 changed files with 309 additions and 301 deletions

View File

@ -56,8 +56,8 @@ size_t CalculateTileSize(TextureFormat format) {
}
}
Math::Vec4<u8> LookupTexture(const u8* source, unsigned int x, unsigned int y,
const TextureInfo& info, bool disable_alpha) {
Common::Vec4<u8> LookupTexture(const u8* source, unsigned int x, unsigned int y,
const TextureInfo& info, bool disable_alpha) {
// Coordinate in tiles
const unsigned int coarse_x = x / 8;
const unsigned int coarse_y = y / 8;
@ -71,8 +71,8 @@ Math::Vec4<u8> LookupTexture(const u8* source, unsigned int x, unsigned int y,
return LookupTexelInTile(tile, fine_x, fine_y, info, disable_alpha);
}
Math::Vec4<u8> LookupTexelInTile(const u8* source, unsigned int x, unsigned int y,
const TextureInfo& info, bool disable_alpha) {
Common::Vec4<u8> LookupTexelInTile(const u8* source, unsigned int x, unsigned int y,
const TextureInfo& info, bool disable_alpha) {
DEBUG_ASSERT(x < 8);
DEBUG_ASSERT(y < 8);
@ -200,8 +200,8 @@ Math::Vec4<u8> LookupTexelInTile(const u8* source, unsigned int x, unsigned int
u64_le subtile_data;
memcpy(&subtile_data, subtile_ptr, sizeof(u64));
return Math::MakeVec(SampleETC1Subtile(subtile_data, x, y),
disable_alpha ? (u8)255 : alpha);
return Common::MakeVec(SampleETC1Subtile(subtile_data, x, y),
disable_alpha ? (u8)255 : alpha);
}
default: