CFG: Create a new subfolder cfg inside service to handle cfg
Moved most of the shared CFG code there, implemented a few CFG:I functions
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113
src/core/hle/service/cfg/cfg_i.cpp
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113
src/core/hle/service/cfg/cfg_i.cpp
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "common/log.h"
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#include "core/hle/hle.h"
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#include "core/hle/service/cfg/cfg.h"
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#include "core/hle/service/cfg/cfg_i.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace CFG_I
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namespace CFG_I {
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/**
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* CFG_I::GetConfigInfoBlk8 service function
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* This function is called by two command headers,
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* there appears to be no difference between them according to 3dbrew
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* Inputs:
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* 0 : 0x04010082 / 0x08010082
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* 1 : Size
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* 2 : Block ID
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* 3 : Descriptor for the output buffer
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* 4 : Output buffer pointer
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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*/
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static void GetConfigInfoBlk8(Service::Interface* self) {
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u32* cmd_buffer = Kernel::GetCommandBuffer();
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u32 size = cmd_buffer[1];
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u32 block_id = cmd_buffer[2];
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u8* data_pointer = Memory::GetPointer(cmd_buffer[4]);
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if (data_pointer == nullptr) {
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cmd_buffer[1] = -1; // TODO(Subv): Find the right error code
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return;
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}
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cmd_buffer[1] = Service::CFG::GetConfigInfoBlock(block_id, size, 0x8, data_pointer).raw;
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}
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/**
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* CFG_I::UpdateConfigNANDSavegame service function
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* This function is called by two command headers,
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* there appears to be no difference between them according to 3dbrew
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* Inputs:
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* 0 : 0x04030000 / 0x08030000
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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*/
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static void UpdateConfigNANDSavegame(Service::Interface* self) {
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u32* cmd_buffer = Kernel::GetCommandBuffer();
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cmd_buffer[1] = Service::CFG::UpdateConfigNANDSavegame().raw;
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}
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/**
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* CFG_I::FormatConfig service function
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* Inputs:
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* 0 : 0x08060000
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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*/
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static void FormatConfig(Service::Interface* self) {
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u32* cmd_buffer = Kernel::GetCommandBuffer();
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cmd_buffer[1] = Service::CFG::FormatConfig().raw;
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}
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const Interface::FunctionInfo FunctionTable[] = {
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{0x04010082, GetConfigInfoBlk8, "GetConfigInfoBlk8"},
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{0x04020082, nullptr, "SetConfigInfoBlk4"},
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{0x04030000, UpdateConfigNANDSavegame, "UpdateConfigNANDSavegame"},
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{0x04040042, nullptr, "GetLocalFriendCodeSeedData"},
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{0x04050000, nullptr, "GetLocalFriendCodeSeed"},
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{0x04060000, nullptr, "SecureInfoGetRegion"},
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{0x04070000, nullptr, "SecureInfoGetByte101"},
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{0x04080042, nullptr, "SecureInfoGetSerialNo"},
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{0x04090000, nullptr, "UpdateConfigBlk00040003"},
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{0x08010082, GetConfigInfoBlk8, "GetConfigInfoBlk8"},
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{0x08020082, nullptr, "SetConfigInfoBlk4"},
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{0x08030000, UpdateConfigNANDSavegame, "UpdateConfigNANDSavegame"},
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{0x080400C2, nullptr, "CreateConfigInfoBlk"},
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{0x08050000, nullptr, "DeleteConfigNANDSavefile"},
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{0x08060000, FormatConfig, "FormatConfig"},
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{0x08070000, nullptr, "Unknown"},
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{0x08080000, nullptr, "UpdateConfigBlk1"},
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{0x08090000, nullptr, "UpdateConfigBlk2"},
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{0x080A0000, nullptr, "UpdateConfigBlk3"},
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{0x080B0082, nullptr, "SetGetLocalFriendCodeSeedData"},
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{0x080C0042, nullptr, "SetLocalFriendCodeSeedSignature"},
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{0x080D0000, nullptr, "DeleteCreateNANDLocalFriendCodeSeed"},
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{0x080E0000, nullptr, "VerifySigLocalFriendCodeSeed"},
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{0x080F0042, nullptr, "GetLocalFriendCodeSeedData"},
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{0x08100000, nullptr, "GetLocalFriendCodeSeed"},
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{0x08110084, nullptr, "SetSecureInfo"},
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{0x08120000, nullptr, "DeleteCreateNANDSecureInfo"},
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{0x08130000, nullptr, "VerifySigSecureInfo"},
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{0x08140042, nullptr, "SecureInfoGetData"},
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{0x08150042, nullptr, "SecureInfoGetSignature"},
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{0x08160000, nullptr, "SecureInfoGetRegion"},
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{0x08170000, nullptr, "SecureInfoGetByte101"},
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{0x08180042, nullptr, "SecureInfoGetSerialNo"},
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Interface class
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Interface::Interface() {
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Register(FunctionTable, ARRAY_SIZE(FunctionTable));
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}
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Interface::~Interface() {
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}
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} // namespace
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