Merge pull request #5073 from vitor-k/log-shader-cache-option

Log disk shader cache setting
This commit is contained in:
James Rowe 2020-01-22 21:25:17 -07:00 committed by GitHub
commit 5f20bf0e10
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 1 additions and 0 deletions

View File

@ -90,6 +90,7 @@ void LogSettings() {
LogSetting("Layout_UprightScreen", Settings::values.upright_screen); LogSetting("Layout_UprightScreen", Settings::values.upright_screen);
LogSetting("Utility_DumpTextures", Settings::values.dump_textures); LogSetting("Utility_DumpTextures", Settings::values.dump_textures);
LogSetting("Utility_CustomTextures", Settings::values.custom_textures); LogSetting("Utility_CustomTextures", Settings::values.custom_textures);
LogSetting("Utility_UseDiskShaderCache", Settings::values.use_disk_shader_cache);
LogSetting("Audio_EnableDspLle", Settings::values.enable_dsp_lle); LogSetting("Audio_EnableDspLle", Settings::values.enable_dsp_lle);
LogSetting("Audio_EnableDspLleMultithread", Settings::values.enable_dsp_lle_multithread); LogSetting("Audio_EnableDspLleMultithread", Settings::values.enable_dsp_lle_multithread);
LogSetting("Audio_OutputEngine", Settings::values.sink_id); LogSetting("Audio_OutputEngine", Settings::values.sink_id);