memory: fix memory leak related to un-freed shared memory
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		| @@ -554,6 +554,8 @@ void System::Shutdown(bool is_deserializing) { | |||||||
|         room_member->SendGameInfo(game_info); |         room_member->SendGameInfo(game_info); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|  |     memory.reset(); | ||||||
|  |  | ||||||
|     LOG_DEBUG(Core, "Shutdown OK"); |     LOG_DEBUG(Core, "Shutdown OK"); | ||||||
| } | } | ||||||
|  |  | ||||||
|   | |||||||
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