citra_qt: Prepare GUI for Vulkan support
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@ -7,7 +7,6 @@
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#include "audio_core/dsp_interface.h"
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#include "core/core.h"
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#include "core/gdbstub/gdbstub.h"
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#include "core/hle/kernel/shared_page.h"
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#include "core/hle/service/cam/cam.h"
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#include "core/hle/service/hid/hid.h"
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#include "core/hle/service/ir/ir_rst.h"
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@ -73,62 +72,62 @@ void Apply() {
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}
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void LogSettings() {
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const auto log_setting = [](std::string_view name, const auto& value) {
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const auto LogSetting = [](std::string_view name, const auto& value) {
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LOG_INFO(Config, "{}: {}", name, value);
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};
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LOG_INFO(Config, "Citra Configuration:");
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log_setting("Core_UseCpuJit", values.use_cpu_jit);
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log_setting("Core_CPUClockPercentage", values.cpu_clock_percentage);
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log_setting("Renderer_UseGLES", values.use_gles);
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log_setting("Renderer_UseHwRenderer", values.use_hw_renderer);
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log_setting("Renderer_UseHwShader", values.use_hw_shader);
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log_setting("Renderer_SeparableShader", values.separable_shader);
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log_setting("Renderer_ShadersAccurateMul", values.shaders_accurate_mul);
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log_setting("Renderer_UseShaderJit", values.use_shader_jit);
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log_setting("Renderer_UseResolutionFactor", values.resolution_factor);
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log_setting("Renderer_FrameLimit", values.frame_limit);
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log_setting("Renderer_UseFrameLimitAlternate", values.use_frame_limit_alternate);
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log_setting("Renderer_FrameLimitAlternate", values.frame_limit_alternate);
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log_setting("Renderer_VSyncNew", values.use_vsync_new);
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log_setting("Renderer_PostProcessingShader", values.pp_shader_name);
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log_setting("Renderer_FilterMode", values.filter_mode);
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log_setting("Renderer_TextureFilterName", values.texture_filter_name);
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log_setting("Stereoscopy_Render3d", values.render_3d);
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log_setting("Stereoscopy_Factor3d", values.factor_3d);
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log_setting("Layout_LayoutOption", values.layout_option);
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log_setting("Layout_SwapScreen", values.swap_screen);
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log_setting("Layout_UprightScreen", values.upright_screen);
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log_setting("Utility_DumpTextures", values.dump_textures);
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log_setting("Utility_CustomTextures", values.custom_textures);
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log_setting("Utility_UseDiskShaderCache", values.use_disk_shader_cache);
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log_setting("Audio_EnableDspLle", values.enable_dsp_lle);
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log_setting("Audio_EnableDspLleMultithread", values.enable_dsp_lle_multithread);
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log_setting("Audio_OutputEngine", values.sink_id);
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log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching);
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log_setting("Audio_OutputDevice", values.audio_device_id);
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log_setting("Audio_InputDeviceType", values.mic_input_type);
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log_setting("Audio_InputDevice", values.mic_input_device);
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LogSetting("Core_UseCpuJit", values.use_cpu_jit);
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LogSetting("Core_CPUClockPercentage", values.cpu_clock_percentage);
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LogSetting("Renderer_GraphicsAPI", values.graphics_api);
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LogSetting("Renderer_UseHwRenderer", values.use_hw_renderer);
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LogSetting("Renderer_UseHwShader", values.use_hw_shader);
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LogSetting("Renderer_SeparableShader", values.separable_shader);
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LogSetting("Renderer_ShadersAccurateMul", values.shaders_accurate_mul);
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LogSetting("Renderer_UseShaderJit", values.use_shader_jit);
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LogSetting("Renderer_UseResolutionFactor", values.resolution_factor);
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LogSetting("Renderer_FrameLimit", values.frame_limit);
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LogSetting("Renderer_UseFrameLimitAlternate", values.use_frame_limit_alternate);
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LogSetting("Renderer_FrameLimitAlternate", values.frame_limit_alternate);
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LogSetting("Renderer_VSyncNew", values.use_vsync_new);
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LogSetting("Renderer_PostProcessingShader", values.pp_shader_name);
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LogSetting("Renderer_FilterMode", values.filter_mode);
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LogSetting("Renderer_TextureFilterName", values.texture_filter_name);
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LogSetting("Stereoscopy_Render3d", values.render_3d);
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LogSetting("Stereoscopy_Factor3d", values.factor_3d);
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LogSetting("Layout_LayoutOption", values.layout_option);
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LogSetting("Layout_SwapScreen", values.swap_screen);
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LogSetting("Layout_UprightScreen", values.upright_screen);
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LogSetting("Utility_DumpTextures", values.dump_textures);
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LogSetting("Utility_CustomTextures", values.custom_textures);
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LogSetting("Utility_UseDiskShaderCache", values.use_disk_shader_cache);
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LogSetting("Audio_EnableDspLle", values.enable_dsp_lle);
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LogSetting("Audio_EnableDspLleMultithread", values.enable_dsp_lle_multithread);
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LogSetting("Audio_OutputEngine", values.sink_id);
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LogSetting("Audio_EnableAudioStretching", values.enable_audio_stretching);
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LogSetting("Audio_OutputDevice", values.audio_device_id);
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LogSetting("Audio_InputDeviceType", values.mic_input_type);
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LogSetting("Audio_InputDevice", values.mic_input_device);
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using namespace Service::CAM;
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log_setting("Camera_OuterRightName", values.camera_name[OuterRightCamera]);
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log_setting("Camera_OuterRightConfig", values.camera_config[OuterRightCamera]);
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log_setting("Camera_OuterRightFlip", values.camera_flip[OuterRightCamera]);
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log_setting("Camera_InnerName", values.camera_name[InnerCamera]);
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log_setting("Camera_InnerConfig", values.camera_config[InnerCamera]);
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log_setting("Camera_InnerFlip", values.camera_flip[InnerCamera]);
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log_setting("Camera_OuterLeftName", values.camera_name[OuterLeftCamera]);
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log_setting("Camera_OuterLeftConfig", values.camera_config[OuterLeftCamera]);
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log_setting("Camera_OuterLeftFlip", values.camera_flip[OuterLeftCamera]);
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log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd);
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log_setting("DataStorage_UseCustomStorage", values.use_custom_storage);
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LogSetting("Camera_OuterRightName", values.camera_name[OuterRightCamera]);
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LogSetting("Camera_OuterRightConfig", values.camera_config[OuterRightCamera]);
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LogSetting("Camera_OuterRightFlip", values.camera_flip[OuterRightCamera]);
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LogSetting("Camera_InnerName", values.camera_name[InnerCamera]);
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LogSetting("Camera_InnerConfig", values.camera_config[InnerCamera]);
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LogSetting("Camera_InnerFlip", values.camera_flip[InnerCamera]);
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LogSetting("Camera_OuterLeftName", values.camera_name[OuterLeftCamera]);
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LogSetting("Camera_OuterLeftConfig", values.camera_config[OuterLeftCamera]);
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LogSetting("Camera_OuterLeftFlip", values.camera_flip[OuterLeftCamera]);
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LogSetting("DataStorage_UseVirtualSd", values.use_virtual_sd);
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LogSetting("DataStorage_UseCustomStorage", values.use_custom_storage);
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if (values.use_custom_storage) {
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log_setting("DataStorage_SdmcDir", FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir));
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log_setting("DataStorage_NandDir", FileUtil::GetUserPath(FileUtil::UserPath::NANDDir));
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LogSetting("DataStorage_SdmcDir", FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir));
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LogSetting("DataStorage_NandDir", FileUtil::GetUserPath(FileUtil::UserPath::NANDDir));
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}
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log_setting("System_IsNew3ds", values.is_new_3ds);
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log_setting("System_RegionValue", values.region_value);
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log_setting("Debugging_UseGdbstub", values.use_gdbstub);
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log_setting("Debugging_GdbstubPort", values.gdbstub_port);
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LogSetting("System_IsNew3ds", values.is_new_3ds);
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LogSetting("System_RegionValue", values.region_value);
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LogSetting("Debugging_UseGdbstub", values.use_gdbstub);
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LogSetting("Debugging_GdbstubPort", values.gdbstub_port);
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}
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void LoadProfile(int index) {
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