Merge pull request #3101 from Subv/hle_thread_pause2
Kernel/Threads: Add a new thread status that will allow using a Kernel::Event to put a guest thread to sleep inside an HLE handler until said event is signaled
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@@ -6,7 +6,9 @@
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#include <algorithm>
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#include <array>
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#include <chrono>
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#include <memory>
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#include <string>
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#include <vector>
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#include <boost/container/small_vector.hpp>
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#include "common/common_types.h"
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@@ -23,6 +25,8 @@ namespace Kernel {
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class HandleTable;
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class Process;
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class Thread;
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class Event;
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/**
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* Interface implemented by HLE Session handlers.
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@@ -166,6 +170,24 @@ public:
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return session;
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}
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using WakeupCallback = std::function<void(SharedPtr<Thread> thread, HLERequestContext& context,
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ThreadWakeupReason reason)>;
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/**
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* Puts the specified guest thread to sleep until the returned event is signaled or until the
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* specified timeout expires.
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* @param thread Thread to be put to sleep.
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* @param reason Reason for pausing the thread, to be used for debugging purposes.
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* @param timeout Timeout in nanoseconds after which the thread will be awoken and the callback
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* invoked with a Timeout reason.
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* @param callback Callback to be invoked when the thread is resumed. This callback must write
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* the entire command response once again, regardless of the state of it before this function
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* was called.
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* @returns Event that when signaled will resume the thread and call the callback function.
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*/
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SharedPtr<Event> SleepClientThread(SharedPtr<Thread> thread, const std::string& reason,
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std::chrono::nanoseconds timeout, WakeupCallback&& callback);
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/**
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* Resolves a object id from the request command buffer into a pointer to an object. See the
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* "HLE handle protocol" section in the class documentation for more details.
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