Merge pull request #2989 from B3n30/sendTo_PullPacket_Bind
Service/UDS: Implement Bind, Unbind, SendTo, PullPacket, and GetNodeInformation
This commit is contained in:
commit
3fe9b332bc
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@ -4,6 +4,7 @@
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#include <algorithm>
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#include <array>
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#include <atomic>
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#include <cstring>
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#include <list>
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#include <mutex>
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@ -27,6 +28,12 @@
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namespace Service {
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namespace NWM {
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namespace ErrCodes {
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enum {
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NotInitialized = 2,
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};
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} // namespace ErrCodes
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// Event that is signaled every time the connection status changes.
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static Kernel::SharedPtr<Kernel::Event> connection_status_event;
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@ -37,6 +44,8 @@ static Kernel::SharedPtr<Kernel::SharedMemory> recv_buffer_memory;
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// Connection status of this 3DS.
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static ConnectionStatus connection_status{};
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static std::atomic<bool> initialized(false);
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/* Node information about the current network.
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* The amount of elements in this vector is always the maximum number
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* of nodes specified in the network configuration.
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@ -47,8 +56,17 @@ static NodeList node_info;
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// Node information about our own system.
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static NodeInfo current_node;
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// Mapping of bind node ids to their respective events.
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static std::unordered_map<u32, Kernel::SharedPtr<Kernel::Event>> bind_node_events;
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struct BindNodeData {
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u32 bind_node_id; ///< Id of the bind node associated with this data.
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u8 channel; ///< Channel that this bind node was bound to.
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u16 network_node_id; ///< Node id this bind node is associated with, only packets from this
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/// network node will be received.
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Kernel::SharedPtr<Kernel::Event> event; ///< Receive event for this bind node.
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std::deque<std::vector<u8>> received_packets; ///< List of packets received on this channel.
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};
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// Mapping of data channels to their internal data.
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static std::unordered_map<u32, BindNodeData> channel_data;
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// The WiFi network channel that the network is currently on.
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// Since we're not actually interacting with physical radio waves, this is just a dummy value.
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@ -75,6 +93,9 @@ constexpr size_t MaxBeaconFrames = 15;
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// List of the last <MaxBeaconFrames> beacons received from the network.
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static std::list<Network::WifiPacket> received_beacons;
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// Network node id used when a SecureData packet is addressed to every connected node.
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constexpr u16 BroadcastNetworkNodeId = 0xFFFF;
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/**
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* Returns a list of received 802.11 beacon frames from the specified sender since the last call.
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*/
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@ -159,7 +180,9 @@ void HandleAssociationResponseFrame(const Network::WifiPacket& packet) {
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}
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static void HandleEAPoLPacket(const Network::WifiPacket& packet) {
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std::lock_guard<std::mutex> lock(connection_status_mutex);
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std::unique_lock<std::recursive_mutex> hle_lock(HLE::g_hle_lock, std::defer_lock);
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std::unique_lock<std::mutex> lock(connection_status_mutex, std::defer_lock);
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std::lock(hle_lock, lock);
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if (GetEAPoLFrameType(packet.data) == EAPoLStartMagic) {
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if (connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsHost)) {
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@ -205,10 +228,9 @@ static void HandleEAPoLPacket(const Network::WifiPacket& packet) {
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SendPacket(eapol_logoff);
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// TODO(B3N30): Broadcast updated node list
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// The 3ds does this presumably to support spectators.
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std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
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connection_status_event->Signal();
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} else {
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if (connection_status.status != static_cast<u32>(NetworkStatus::NotConnected)) {
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if (connection_status.status != static_cast<u32>(NetworkStatus::Connecting)) {
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LOG_DEBUG(Service_NWM, "Connection sequence aborted, because connection status is %u",
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connection_status.status);
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return;
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@ -237,11 +259,63 @@ static void HandleEAPoLPacket(const Network::WifiPacket& packet) {
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// Some games require ConnectToNetwork to block, for now it doesn't
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// If blocking is implemented this lock needs to be changed,
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// otherwise it might cause deadlocks
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std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
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connection_status_event->Signal();
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}
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}
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static void HandleSecureDataPacket(const Network::WifiPacket& packet) {
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auto secure_data = ParseSecureDataHeader(packet.data);
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std::unique_lock<std::recursive_mutex> hle_lock(HLE::g_hle_lock, std::defer_lock);
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std::unique_lock<std::mutex> lock(connection_status_mutex, std::defer_lock);
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std::lock(hle_lock, lock);
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if (secure_data.src_node_id == connection_status.network_node_id) {
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// Ignore packets that came from ourselves.
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return;
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}
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if (secure_data.dest_node_id != connection_status.network_node_id &&
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secure_data.dest_node_id != BroadcastNetworkNodeId) {
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// The packet wasn't addressed to us, we can only act as a router if we're the host.
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// However, we might have received this packet due to a broadcast from the host, in that
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// case just ignore it.
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ASSERT_MSG(packet.destination_address == Network::BroadcastMac ||
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connection_status.status == static_cast<u32>(NetworkStatus::ConnectedAsHost),
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"Can't be a router if we're not a host");
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if (connection_status.status == static_cast<u32>(NetworkStatus::ConnectedAsHost) &&
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secure_data.dest_node_id != BroadcastNetworkNodeId) {
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// Broadcast the packet so the right receiver can get it.
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// TODO(B3N30): Is there a flag that makes this kind of routing be unicast instead of
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// multicast? Perhaps this is a way to allow spectators to see some of the packets.
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Network::WifiPacket out_packet = packet;
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out_packet.destination_address = Network::BroadcastMac;
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SendPacket(out_packet);
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}
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return;
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}
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// The packet is addressed to us (or to everyone using the broadcast node id), handle it.
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// TODO(B3N30): We don't currently send nor handle management frames.
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ASSERT(!secure_data.is_management);
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// TODO(B3N30): Allow more than one bind node per channel.
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auto channel_info = channel_data.find(secure_data.data_channel);
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// Ignore packets from channels we're not interested in.
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if (channel_info == channel_data.end())
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return;
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if (channel_info->second.network_node_id != BroadcastNetworkNodeId &&
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channel_info->second.network_node_id != secure_data.src_node_id)
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return;
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// Add the received packet to the data queue.
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channel_info->second.received_packets.emplace_back(packet.data);
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// Signal the data event. We can do this directly because we locked g_hle_lock
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channel_info->second.event->Signal();
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}
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/*
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* Start a connection sequence with an UDS server. The sequence starts by sending an 802.11
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* authentication frame with SEQ1.
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@ -251,7 +325,7 @@ void StartConnectionSequence(const MacAddress& server) {
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WifiPacket auth_request;
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{
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std::lock_guard<std::mutex> lock(connection_status_mutex);
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ASSERT(connection_status.status == static_cast<u32>(NetworkStatus::NotConnected));
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connection_status.status = static_cast<u32>(NetworkStatus::Connecting);
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// TODO(Subv): Handle timeout.
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@ -329,7 +403,7 @@ static void HandleDataFrame(const Network::WifiPacket& packet) {
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HandleEAPoLPacket(packet);
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break;
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case EtherType::SecureData:
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// TODO(B3N30): Handle SecureData packets
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HandleSecureDataPacket(packet);
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break;
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}
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}
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@ -482,6 +556,8 @@ static void InitializeWithVersion(Interface* self) {
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recv_buffer_memory = Kernel::g_handle_table.Get<Kernel::SharedMemory>(sharedmem_handle);
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initialized = true;
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ASSERT_MSG(recv_buffer_memory->size == sharedmem_size, "Invalid shared memory size.");
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{
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@ -535,6 +611,48 @@ static void GetConnectionStatus(Interface* self) {
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LOG_DEBUG(Service_NWM, "called");
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}
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/**
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* NWM_UDS::GetNodeInformation service function.
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* Returns the node inforamtion structure for the currently connected node.
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* Inputs:
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* 0 : Command header.
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* 1 : Node ID.
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* Outputs:
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* 0 : Return header
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* 1 : Result of function, 0 on success, otherwise error code
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* 2-11 : NodeInfo structure.
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*/
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static void GetNodeInformation(Interface* self) {
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IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0xD, 1, 0);
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u16 network_node_id = rp.Pop<u16>();
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if (!initialized) {
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IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
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rb.Push(ResultCode(ErrorDescription::NotInitialized, ErrorModule::UDS,
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ErrorSummary::StatusChanged, ErrorLevel::Status));
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return;
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}
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{
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std::lock_guard<std::mutex> lock(connection_status_mutex);
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auto itr = std::find_if(node_info.begin(), node_info.end(),
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[network_node_id](const NodeInfo& node) {
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return node.network_node_id == network_node_id;
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});
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if (itr == node_info.end()) {
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IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
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rb.Push(ResultCode(ErrorDescription::NotFound, ErrorModule::UDS,
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ErrorSummary::WrongArgument, ErrorLevel::Status));
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return;
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}
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IPC::RequestBuilder rb = rp.MakeBuilder(11, 0);
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rb.Push(RESULT_SUCCESS);
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rb.PushRaw<NodeInfo>(*itr);
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}
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LOG_DEBUG(Service_NWM, "called");
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}
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/**
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* NWM_UDS::Bind service function.
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* Binds a BindNodeId to a data channel and retrieves a data event.
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@ -557,29 +675,85 @@ static void Bind(Interface* self) {
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u8 data_channel = rp.Pop<u8>();
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u16 network_node_id = rp.Pop<u16>();
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// TODO(Subv): Store the data channel and verify it when receiving data frames.
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LOG_DEBUG(Service_NWM, "called");
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if (data_channel == 0) {
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if (data_channel == 0 || bind_node_id == 0) {
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IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
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rb.Push(ResultCode(ErrorDescription::NotAuthorized, ErrorModule::UDS,
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ErrorSummary::WrongArgument, ErrorLevel::Usage));
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return;
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}
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constexpr size_t MaxBindNodes = 16;
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if (channel_data.size() >= MaxBindNodes) {
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IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
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rb.Push(ResultCode(ErrorDescription::OutOfMemory, ErrorModule::UDS,
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ErrorSummary::OutOfResource, ErrorLevel::Status));
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return;
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}
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constexpr u32 MinRecvBufferSize = 0x5F4;
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if (recv_buffer_size < MinRecvBufferSize) {
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IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
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rb.Push(ResultCode(ErrorDescription::TooLarge, ErrorModule::UDS,
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ErrorSummary::WrongArgument, ErrorLevel::Usage));
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return;
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}
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// Create a new event for this bind node.
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// TODO(Subv): Signal this event when new data is received on this data channel.
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auto event = Kernel::Event::Create(Kernel::ResetType::OneShot,
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"NWM::BindNodeEvent" + std::to_string(bind_node_id));
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bind_node_events[bind_node_id] = event;
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std::lock_guard<std::mutex> lock(connection_status_mutex);
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ASSERT(channel_data.find(data_channel) == channel_data.end());
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// TODO(B3N30): Support more than one bind node per channel.
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channel_data[data_channel] = {bind_node_id, data_channel, network_node_id, event};
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IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
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rb.Push(RESULT_SUCCESS);
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rb.PushCopyHandles(Kernel::g_handle_table.Create(event).Unwrap());
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}
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/**
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* NWM_UDS::Unbind service function.
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* Unbinds a BindNodeId from a data channel.
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* Inputs:
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* 1 : BindNodeId
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* Outputs:
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* 0 : Return header
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* 1 : Result of function, 0 on success, otherwise error code
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*/
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static void Unbind(Interface* self) {
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IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x12, 1, 0);
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u32 bind_node_id = rp.Pop<u32>();
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if (bind_node_id == 0) {
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IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
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rb.Push(ResultCode(ErrorDescription::NotAuthorized, ErrorModule::UDS,
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ErrorSummary::WrongArgument, ErrorLevel::Usage));
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return;
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}
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std::lock_guard<std::mutex> lock(connection_status_mutex);
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auto itr =
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std::find_if(channel_data.begin(), channel_data.end(), [bind_node_id](const auto& data) {
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return data.second.bind_node_id == bind_node_id;
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});
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if (itr != channel_data.end()) {
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channel_data.erase(itr);
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}
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IPC::RequestBuilder rb = rp.MakeBuilder(5, 0);
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rb.Push(RESULT_SUCCESS);
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rb.Push(bind_node_id);
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// TODO(B3N30): Find out what the other return values are
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rb.Push<u32>(0);
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rb.Push<u32>(0);
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rb.Push<u32>(0);
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}
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/**
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* NWM_UDS::BeginHostingNetwork service function.
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* Creates a network and starts broadcasting its presence.
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@ -606,13 +780,14 @@ static void BeginHostingNetwork(Interface* self) {
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LOG_DEBUG(Service_NWM, "called");
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{
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std::lock_guard<std::mutex> lock(connection_status_mutex);
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Memory::ReadBlock(network_info_address, &network_info, sizeof(NetworkInfo));
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// The real UDS module throws a fatal error if this assert fails.
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ASSERT_MSG(network_info.max_nodes > 1, "Trying to host a network of only one member.");
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{
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std::lock_guard<std::mutex> lock(connection_status_mutex);
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connection_status.status = static_cast<u32>(NetworkStatus::ConnectedAsHost);
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// Ensure the application data size is less than the maximum value.
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@ -626,11 +801,13 @@ static void BeginHostingNetwork(Interface* self) {
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connection_status.max_nodes = network_info.max_nodes;
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// Resize the nodes list to hold max_nodes.
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node_info.clear();
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node_info.resize(network_info.max_nodes);
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// There's currently only one node in the network (the host).
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connection_status.total_nodes = 1;
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network_info.total_nodes = 1;
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// The host is always the first node
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connection_status.network_node_id = 1;
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current_node.network_node_id = 1;
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@ -639,12 +816,22 @@ static void BeginHostingNetwork(Interface* self) {
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connection_status.node_bitmask |= 1;
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// Notify the application that the first node was set.
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connection_status.changed_nodes |= 1;
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node_info[0] = current_node;
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if (auto room_member = Network::GetRoomMember().lock()) {
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if (room_member->IsConnected()) {
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network_info.host_mac_address = room_member->GetMacAddress();
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} else {
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network_info.host_mac_address = {{0x0, 0x0, 0x0, 0x0, 0x0, 0x0}};
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}
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}
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node_info[0] = current_node;
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// If the game has a preferred channel, use that instead.
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if (network_info.channel != 0)
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network_channel = network_info.channel;
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else
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network_info.channel = DefaultNetworkChannel;
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}
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connection_status_event->Signal();
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@ -652,8 +839,7 @@ static void BeginHostingNetwork(Interface* self) {
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CoreTiming::ScheduleEvent(msToCycles(DefaultBeaconInterval * MillisecondsPerTU),
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beacon_broadcast_event, 0);
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LOG_WARNING(Service_NWM,
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"An UDS network has been created, but broadcasting it is unimplemented.");
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LOG_DEBUG(Service_NWM, "An UDS network has been created.");
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IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
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rb.Push(RESULT_SUCCESS);
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@ -722,13 +908,10 @@ static void SendTo(Interface* self) {
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size_t desc_size;
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const VAddr input_address = rp.PopStaticBuffer(&desc_size, false);
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ASSERT(desc_size == data_size);
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ASSERT(desc_size >= data_size);
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IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
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u16 network_node_id;
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{
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std::lock_guard<std::mutex> lock(connection_status_mutex);
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if (connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsClient) &&
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connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsHost)) {
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@ -743,10 +926,7 @@ static void SendTo(Interface* self) {
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return;
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}
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network_node_id = connection_status.network_node_id;
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}
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// TODO(Subv): Do something with the flags.
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// TODO(B3N30): Do something with the flags.
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constexpr size_t MaxSize = 0x5C6;
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if (data_size > MaxSize) {
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@ -758,20 +938,116 @@ static void SendTo(Interface* self) {
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std::vector<u8> data(data_size);
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Memory::ReadBlock(input_address, data.data(), data.size());
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// TODO(Subv): Increment the sequence number after each sent packet.
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// TODO(B3N30): Increment the sequence number after each sent packet.
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u16 sequence_number = 0;
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std::vector<u8> data_payload =
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GenerateDataPayload(data, data_channel, dest_node_id, network_node_id, sequence_number);
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std::vector<u8> data_payload = GenerateDataPayload(
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data, data_channel, dest_node_id, connection_status.network_node_id, sequence_number);
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// TODO(Subv): Retrieve the MAC address of the dest_node_id and our own to encrypt
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// TODO(B3N30): Retrieve the MAC address of the dest_node_id and our own to encrypt
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// and encapsulate the payload.
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// TODO(Subv): Send the frame.
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Network::WifiPacket packet;
|
||||
// Data frames are sent to the host, who then decides where to route it to. If we're the host,
|
||||
// just directly broadcast the frame.
|
||||
if (connection_status.status == static_cast<u32>(NetworkStatus::ConnectedAsHost))
|
||||
packet.destination_address = Network::BroadcastMac;
|
||||
else
|
||||
packet.destination_address = network_info.host_mac_address;
|
||||
packet.channel = network_channel;
|
||||
packet.data = std::move(data_payload);
|
||||
packet.type = Network::WifiPacket::PacketType::Data;
|
||||
|
||||
SendPacket(packet);
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
LOG_WARNING(Service_NWM, "(STUB) called dest_node_id=%u size=%u flags=%u channel=%u",
|
||||
static_cast<u32>(dest_node_id), data_size, flags, static_cast<u32>(data_channel));
|
||||
/**
|
||||
* NWM_UDS::PullPacket service function.
|
||||
* Receives a data frame from the specified bind node id
|
||||
* Inputs:
|
||||
* 0 : Command header.
|
||||
* 1 : Bind node id.
|
||||
* 2 : Max out buff size >> 2.
|
||||
* 3 : Max out buff size.
|
||||
* 64 : Output buffer descriptor
|
||||
* 65 : Output buffer address
|
||||
* Outputs:
|
||||
* 0 : Return header
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
* 2 : Received data size
|
||||
* 3 : u16 Source network node id
|
||||
* 4 : Buffer descriptor
|
||||
* 5 : Buffer address
|
||||
*/
|
||||
static void PullPacket(Interface* self) {
|
||||
IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x14, 3, 0);
|
||||
|
||||
u32 bind_node_id = rp.Pop<u32>();
|
||||
u32 max_out_buff_size_aligned = rp.Pop<u32>();
|
||||
u32 max_out_buff_size = rp.Pop<u32>();
|
||||
|
||||
size_t desc_size;
|
||||
const VAddr output_address = rp.PeekStaticBuffer(0, &desc_size);
|
||||
ASSERT(desc_size == max_out_buff_size);
|
||||
|
||||
std::lock_guard<std::mutex> lock(connection_status_mutex);
|
||||
if (connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsHost) &&
|
||||
connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsClient) &&
|
||||
connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsSpectator)) {
|
||||
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
|
||||
rb.Push(ResultCode(ErrorDescription::NotAuthorized, ErrorModule::UDS,
|
||||
ErrorSummary::InvalidState, ErrorLevel::Status));
|
||||
return;
|
||||
}
|
||||
|
||||
auto channel =
|
||||
std::find_if(channel_data.begin(), channel_data.end(), [bind_node_id](const auto& data) {
|
||||
return data.second.bind_node_id == bind_node_id;
|
||||
});
|
||||
|
||||
if (channel == channel_data.end()) {
|
||||
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
|
||||
rb.Push(ResultCode(ErrorDescription::NotAuthorized, ErrorModule::UDS,
|
||||
ErrorSummary::WrongArgument, ErrorLevel::Usage));
|
||||
return;
|
||||
}
|
||||
|
||||
if (channel->second.received_packets.empty()) {
|
||||
Memory::ZeroBlock(output_address, desc_size);
|
||||
IPC::RequestBuilder rb = rp.MakeBuilder(3, 2);
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0);
|
||||
rb.Push<u16>(0);
|
||||
rb.PushStaticBuffer(output_address, desc_size, 0);
|
||||
return;
|
||||
}
|
||||
|
||||
const auto& next_packet = channel->second.received_packets.front();
|
||||
|
||||
auto secure_data = ParseSecureDataHeader(next_packet);
|
||||
auto data_size = secure_data.GetActualDataSize();
|
||||
|
||||
if (data_size > max_out_buff_size) {
|
||||
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
|
||||
rb.Push(ResultCode(ErrorDescription::TooLarge, ErrorModule::UDS,
|
||||
ErrorSummary::WrongArgument, ErrorLevel::Usage));
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::RequestBuilder rb = rp.MakeBuilder(3, 2);
|
||||
Memory::ZeroBlock(output_address, desc_size);
|
||||
// Write the actual data.
|
||||
Memory::WriteBlock(output_address,
|
||||
next_packet.data() + sizeof(LLCHeader) + sizeof(SecureDataHeader),
|
||||
data_size);
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(data_size);
|
||||
rb.Push<u16>(secure_data.src_node_id);
|
||||
rb.PushStaticBuffer(output_address, desc_size, 0);
|
||||
|
||||
channel->second.received_packets.pop_front();
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -986,14 +1262,14 @@ const Interface::FunctionInfo FunctionTable[] = {
|
|||
{0x00090442, nullptr, "ConnectNetwork (deprecated)"},
|
||||
{0x000A0000, nullptr, "DisconnectNetwork"},
|
||||
{0x000B0000, GetConnectionStatus, "GetConnectionStatus"},
|
||||
{0x000D0040, nullptr, "GetNodeInformation"},
|
||||
{0x000D0040, GetNodeInformation, "GetNodeInformation"},
|
||||
{0x000E0006, nullptr, "DecryptBeaconData (deprecated)"},
|
||||
{0x000F0404, RecvBeaconBroadcastData, "RecvBeaconBroadcastData"},
|
||||
{0x00100042, SetApplicationData, "SetApplicationData"},
|
||||
{0x00110040, nullptr, "GetApplicationData"},
|
||||
{0x00120100, Bind, "Bind"},
|
||||
{0x00130040, nullptr, "Unbind"},
|
||||
{0x001400C0, nullptr, "PullPacket"},
|
||||
{0x00130040, Unbind, "Unbind"},
|
||||
{0x001400C0, PullPacket, "PullPacket"},
|
||||
{0x00150080, nullptr, "SetMaxSendDelay"},
|
||||
{0x00170182, SendTo, "SendTo"},
|
||||
{0x001A0000, GetChannel, "GetChannel"},
|
||||
|
@ -1018,9 +1294,10 @@ NWM_UDS::NWM_UDS() {
|
|||
|
||||
NWM_UDS::~NWM_UDS() {
|
||||
network_info = {};
|
||||
bind_node_events.clear();
|
||||
channel_data.clear();
|
||||
connection_status_event = nullptr;
|
||||
recv_buffer_memory = nullptr;
|
||||
initialized = false;
|
||||
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(connection_status_mutex);
|
||||
|
|
|
@ -279,6 +279,15 @@ std::vector<u8> GenerateDataPayload(const std::vector<u8>& data, u8 channel, u16
|
|||
return buffer;
|
||||
}
|
||||
|
||||
SecureDataHeader ParseSecureDataHeader(const std::vector<u8>& data) {
|
||||
SecureDataHeader header;
|
||||
|
||||
// Skip the LLC header
|
||||
std::memcpy(&header, data.data() + sizeof(LLCHeader), sizeof(header));
|
||||
|
||||
return header;
|
||||
}
|
||||
|
||||
std::vector<u8> GenerateEAPoLStartFrame(u16 association_id, const NodeInfo& node_info) {
|
||||
EAPoLStartPacket eapol_start{};
|
||||
eapol_start.association_id = association_id;
|
||||
|
|
|
@ -51,6 +51,10 @@ struct SecureDataHeader {
|
|||
u16_be sequence_number;
|
||||
u16_be dest_node_id;
|
||||
u16_be src_node_id;
|
||||
|
||||
u32 GetActualDataSize() const {
|
||||
return protocol_size - sizeof(SecureDataHeader);
|
||||
}
|
||||
};
|
||||
|
||||
static_assert(sizeof(SecureDataHeader) == 14, "SecureDataHeader has the wrong size");
|
||||
|
@ -118,6 +122,11 @@ static_assert(sizeof(EAPoLLogoffPacket) == 0x298, "EAPoLLogoffPacket has the wro
|
|||
std::vector<u8> GenerateDataPayload(const std::vector<u8>& data, u8 channel, u16 dest_node,
|
||||
u16 src_node, u16 sequence_number);
|
||||
|
||||
/*
|
||||
* Returns the SecureDataHeader stored in an 802.11 data frame.
|
||||
*/
|
||||
SecureDataHeader ParseSecureDataHeader(const std::vector<u8>& data);
|
||||
|
||||
/*
|
||||
* Generates an unencrypted 802.11 data frame body with the EAPoL-Start format for UDS
|
||||
* communication.
|
||||
|
|
Loading…
Reference in New Issue