Kernel: Added ClientPort and ServerPort classes.
This is part of an ongoing effort to implement support for multiple processes.
This commit is contained in:
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@ -29,6 +29,7 @@ set(SRCS
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hle/applets/mii_selector.cpp
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hle/applets/mii_selector.cpp
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hle/applets/swkbd.cpp
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hle/applets/swkbd.cpp
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hle/kernel/address_arbiter.cpp
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hle/kernel/address_arbiter.cpp
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hle/kernel/client_port.cpp
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hle/kernel/event.cpp
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hle/kernel/event.cpp
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hle/kernel/kernel.cpp
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hle/kernel/kernel.cpp
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hle/kernel/memory.cpp
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hle/kernel/memory.cpp
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@ -36,6 +37,7 @@ set(SRCS
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hle/kernel/process.cpp
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hle/kernel/process.cpp
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hle/kernel/resource_limit.cpp
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hle/kernel/resource_limit.cpp
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hle/kernel/semaphore.cpp
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hle/kernel/semaphore.cpp
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hle/kernel/server_port.cpp
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hle/kernel/session.cpp
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hle/kernel/session.cpp
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hle/kernel/shared_memory.cpp
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hle/kernel/shared_memory.cpp
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hle/kernel/thread.cpp
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hle/kernel/thread.cpp
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@ -164,6 +166,7 @@ set(HEADERS
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hle/applets/mii_selector.h
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hle/applets/mii_selector.h
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hle/applets/swkbd.h
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hle/applets/swkbd.h
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hle/kernel/address_arbiter.h
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hle/kernel/address_arbiter.h
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hle/kernel/client_port.h
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hle/kernel/event.h
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hle/kernel/event.h
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hle/kernel/kernel.h
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hle/kernel/kernel.h
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hle/kernel/memory.h
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hle/kernel/memory.h
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@ -171,6 +174,7 @@ set(HEADERS
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hle/kernel/process.h
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hle/kernel/process.h
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hle/kernel/resource_limit.h
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hle/kernel/resource_limit.h
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hle/kernel/semaphore.h
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hle/kernel/semaphore.h
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hle/kernel/server_port.h
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hle/kernel/session.h
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hle/kernel/session.h
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hle/kernel/shared_memory.h
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hle/kernel/shared_memory.h
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hle/kernel/thread.h
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hle/kernel/thread.h
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@ -0,0 +1,16 @@
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/server_port.h"
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namespace Kernel {
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ClientPort::ClientPort() {}
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ClientPort::~ClientPort() {}
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} // namespace
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@ -0,0 +1,34 @@
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include "common/common_types.h"
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#include "core/hle/kernel/kernel.h"
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namespace Kernel {
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class ClientPort : public Object {
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public:
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friend class ServerPort;
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std::string GetTypeName() const override { return "ClientPort"; }
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std::string GetName() const override { return name; }
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static const HandleType HANDLE_TYPE = HandleType::ClientPort;
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HandleType GetHandleType() const override { return HANDLE_TYPE; }
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SharedPtr<ServerPort> server_port; ///< ServerPort associated with this client port.
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u32 max_sessions; ///< Maximum number of simultaneous sessions the port can have
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u32 active_sessions; ///< Number of currently open sessions to this port
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std::string name; ///< Name of client port (optional)
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protected:
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ClientPort();
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~ClientPort() override;
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};
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} // namespace
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@ -35,7 +35,7 @@ enum KernelHandle : Handle {
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enum class HandleType : u32 {
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enum class HandleType : u32 {
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Unknown = 0,
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Unknown = 0,
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Port = 1,
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ServerPort = 1,
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Session = 2,
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Session = 2,
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Event = 3,
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Event = 3,
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Mutex = 4,
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Mutex = 4,
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@ -48,6 +48,7 @@ enum class HandleType : u32 {
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Timer = 11,
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Timer = 11,
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ResourceLimit = 12,
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ResourceLimit = 12,
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CodeSet = 13,
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CodeSet = 13,
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ClientPort = 14,
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};
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};
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enum {
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enum {
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@ -72,6 +73,7 @@ public:
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bool IsWaitable() const {
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bool IsWaitable() const {
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switch (GetHandleType()) {
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switch (GetHandleType()) {
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case HandleType::Session:
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case HandleType::Session:
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case HandleType::ServerPort:
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case HandleType::Event:
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case HandleType::Event:
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case HandleType::Mutex:
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case HandleType::Mutex:
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case HandleType::Thread:
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case HandleType::Thread:
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@ -80,13 +82,13 @@ public:
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return true;
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return true;
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case HandleType::Unknown:
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case HandleType::Unknown:
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case HandleType::Port:
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case HandleType::SharedMemory:
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case HandleType::SharedMemory:
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case HandleType::Redirection:
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case HandleType::Redirection:
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case HandleType::Process:
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case HandleType::Process:
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case HandleType::AddressArbiter:
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case HandleType::AddressArbiter:
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case HandleType::ResourceLimit:
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case HandleType::ResourceLimit:
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case HandleType::CodeSet:
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case HandleType::CodeSet:
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case HandleType::ClientPort:
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return false;
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return false;
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}
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}
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}
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}
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@ -0,0 +1,38 @@
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/server_port.h"
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#include "core/hle/kernel/thread.h"
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namespace Kernel {
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ServerPort::ServerPort() {}
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ServerPort::~ServerPort() {}
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bool ServerPort::ShouldWait() {
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// If there are no pending sessions, we wait until a new one is added.
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return pending_sessions.size() == 0;
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}
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void ServerPort::Acquire() {
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ASSERT_MSG(!ShouldWait(), "object unavailable!");
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}
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std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> ServerPort::CreatePortPair(u32 max_sessions, std::string name) {
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SharedPtr<ServerPort> server_port(new ServerPort);
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SharedPtr<ClientPort> client_port(new ClientPort);
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server_port->name = name + "_Server";
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client_port->name = name + "_Client";
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client_port->server_port = server_port;
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client_port->max_sessions = max_sessions;
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client_port->active_sessions = 0;
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return std::make_tuple(std::move(server_port), std::move(client_port));
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}
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} // namespace
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@ -0,0 +1,43 @@
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include "common/common_types.h"
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#include "core/hle/kernel/kernel.h"
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namespace Kernel {
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class ServerPort final : public WaitObject {
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public:
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/**
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* Creates a pair of a ServerPort and an associated ClientPort.
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* @param max_sessions Maximum number of sessions to the port
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* @param name Optional name of the ports
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* @return The created port tuple
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*/
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static std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> CreatePortPair(u32 max_sessions, std::string name = "UnknownPort");
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std::string GetTypeName() const override { return "ServerPort"; }
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std::string GetName() const override { return name; }
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static const HandleType HANDLE_TYPE = HandleType::ServerPort;
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HandleType GetHandleType() const override { return HANDLE_TYPE; }
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std::string name; ///< Name of port (optional)
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std::vector<SharedPtr<WaitObject>> pending_sessions; ///< ServerSessions waiting to be accepted by the port
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bool ShouldWait() override;
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void Acquire() override;
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private:
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ServerPort();
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~ServerPort() override;
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};
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} // namespace
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