vk_texture_runtime: Disable anisotropic filtering if unsupported

This commit is contained in:
GPUCode
2023-03-03 21:29:55 +02:00
parent 0a3acc25d2
commit 39edca2cf7

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@@ -1346,7 +1346,7 @@ Sampler::Sampler(TextureRuntime& runtime, const VideoCore::SamplerParams& params
.addressModeU = wrap_u, .addressModeU = wrap_u,
.addressModeV = wrap_v, .addressModeV = wrap_v,
.mipLodBias = 0, .mipLodBias = 0,
.anisotropyEnable = true, .anisotropyEnable = instance.IsAnisotropicFilteringSupported(),
.maxAnisotropy = properties.limits.maxSamplerAnisotropy, .maxAnisotropy = properties.limits.maxSamplerAnisotropy,
.compareEnable = false, .compareEnable = false,
.compareOp = vk::CompareOp::eAlways, .compareOp = vk::CompareOp::eAlways,