sdl2_sink: remove SDL_AUDIO_ALLOW_FREQUENCY_CHANGE flag

this is necessary for sdl audio to work properly in
sdl as of current dev version (2.0.15)
This commit is contained in:
Vitor Kiguchi 2021-04-29 17:24:52 -03:00
parent edbd6dfe8a
commit 350c9c8d7d
1 changed files with 2 additions and 2 deletions

View File

@ -46,8 +46,8 @@ SDL2Sink::SDL2Sink(std::string device_name) : impl(std::make_unique<Impl>()) {
device = device_name.c_str(); device = device_name.c_str();
} }
impl->audio_device_id = SDL_OpenAudioDevice( impl->audio_device_id =
device, false, &desired_audiospec, &obtained_audiospec, SDL_AUDIO_ALLOW_FREQUENCY_CHANGE); SDL_OpenAudioDevice(device, false, &desired_audiospec, &obtained_audiospec, 0);
if (impl->audio_device_id <= 0) { if (impl->audio_device_id <= 0) {
LOG_CRITICAL(Audio_Sink, "SDL_OpenAudioDevice failed with code {} for device \"{}\"", LOG_CRITICAL(Audio_Sink, "SDL_OpenAudioDevice failed with code {} for device \"{}\"",
impl->audio_device_id, device_name); impl->audio_device_id, device_name);