citra_qt: Add Amiibo hotkeys, notify user of loading errors (#4387)
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@ -344,8 +344,9 @@ void GMainWindow::InitializeHotkeys() {
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hotkey_registry.RegisterHotkey("Main Window", "Start Emulation");
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hotkey_registry.RegisterHotkey("Main Window", "Continue/Pause", QKeySequence(Qt::Key_F4));
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hotkey_registry.RegisterHotkey("Main Window", "Restart", QKeySequence(Qt::Key_F5));
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hotkey_registry.RegisterHotkey("Main Window", "Swap Screens", QKeySequence(tr("F9")));
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hotkey_registry.RegisterHotkey("Main Window", "Toggle Screen Layout", QKeySequence(tr("F10")));
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hotkey_registry.RegisterHotkey("Main Window", "Swap Screens", QKeySequence(Qt::Key_F9));
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hotkey_registry.RegisterHotkey("Main Window", "Toggle Screen Layout",
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QKeySequence(Qt::Key_F10));
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hotkey_registry.RegisterHotkey("Main Window", "Fullscreen", QKeySequence::FullScreen);
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hotkey_registry.RegisterHotkey("Main Window", "Exit Fullscreen", QKeySequence(Qt::Key_Escape),
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Qt::ApplicationShortcut);
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@ -359,6 +360,11 @@ void GMainWindow::InitializeHotkeys() {
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Qt::ApplicationShortcut);
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hotkey_registry.RegisterHotkey("Main Window", "Advance Frame", QKeySequence(Qt::Key_Backslash),
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Qt::ApplicationShortcut);
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hotkey_registry.RegisterHotkey("Main Window", "Load Amiibo", QKeySequence(Qt::Key_F2),
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Qt::ApplicationShortcut);
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hotkey_registry.RegisterHotkey("Main Window", "Remove Amiibo", QKeySequence(Qt::Key_F3),
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Qt::ApplicationShortcut);
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hotkey_registry.LoadHotkeys();
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connect(hotkey_registry.GetHotkey("Main Window", "Load File", this), &QShortcut::activated,
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@ -420,6 +426,18 @@ void GMainWindow::InitializeHotkeys() {
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&QShortcut::activated, ui.action_Enable_Frame_Advancing, &QAction::trigger);
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connect(hotkey_registry.GetHotkey("Main Window", "Advance Frame", this), &QShortcut::activated,
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ui.action_Advance_Frame, &QAction::trigger);
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connect(hotkey_registry.GetHotkey("Main Window", "Load Amiibo", this), &QShortcut::activated,
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this, [&] {
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if (ui.action_Load_Amiibo->isEnabled()) {
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OnLoadAmiibo();
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}
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});
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connect(hotkey_registry.GetHotkey("Main Window", "Remove Amiibo", this), &QShortcut::activated,
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this, [&] {
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if (ui.action_Remove_Amiibo->isEnabled()) {
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OnRemoveAmiibo();
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}
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});
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}
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void GMainWindow::ShowUpdaterWidgets() {
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@ -1301,34 +1319,51 @@ void GMainWindow::OnLoadAmiibo() {
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const QString file_filter = tr("Amiibo File (%1);; All Files (*.*)").arg(extensions);
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const QString filename = QFileDialog::getOpenFileName(this, tr("Load Amiibo"), "", file_filter);
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if (!filename.isEmpty()) {
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if (filename.isEmpty()) {
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return;
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}
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Core::System& system{Core::System::GetInstance()};
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Service::SM::ServiceManager& sm = system.ServiceManager();
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auto nfc = sm.GetService<Service::NFC::Module::Interface>("nfc:u");
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if (nfc != nullptr) {
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Service::NFC::AmiiboData amiibo_data{};
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auto nfc_file = FileUtil::IOFile(filename.toStdString(), "rb");
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std::size_t read_length =
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nfc_file.ReadBytes(&amiibo_data, sizeof(Service::NFC::AmiiboData));
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if (read_length != sizeof(Service::NFC::AmiiboData)) {
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LOG_ERROR(Frontend, "Amiibo file size is incorrect");
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if (nfc == nullptr) {
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return;
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}
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QFile nfc_file{filename};
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if (!nfc_file.open(QIODevice::ReadOnly)) {
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QMessageBox::warning(this, tr("Error opening Amiibo data file"),
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tr("Unable to open Amiibo file \"%1\" for reading.").arg(filename));
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return;
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}
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Service::NFC::AmiiboData amiibo_data{};
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const u64 read_size =
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nfc_file.read(reinterpret_cast<char*>(&amiibo_data), sizeof(Service::NFC::AmiiboData));
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if (read_size != sizeof(Service::NFC::AmiiboData)) {
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QMessageBox::warning(this, tr("Error reading Amiibo data file"),
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tr("Unable to fully read Amiibo data. Expected to read %1 bytes, but "
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"was only able to read %2 bytes.")
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.arg(sizeof(Service::NFC::AmiiboData))
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.arg(read_size));
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return;
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}
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nfc->LoadAmiibo(amiibo_data);
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ui.action_Remove_Amiibo->setEnabled(true);
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}
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}
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}
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void GMainWindow::OnRemoveAmiibo() {
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Core::System& system{Core::System::GetInstance()};
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Service::SM::ServiceManager& sm = system.ServiceManager();
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auto nfc = sm.GetService<Service::NFC::Module::Interface>("nfc:u");
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if (nfc != nullptr) {
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if (nfc == nullptr) {
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return;
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}
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nfc->RemoveAmiibo();
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ui.action_Remove_Amiibo->setEnabled(false);
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}
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}
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void GMainWindow::OnToggleFilterBar() {
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game_list->setFilterVisible(ui.action_Show_Filter_Bar->isChecked());
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