citra_qt/configuration: Add Play Coins setting
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@ -8,6 +8,7 @@
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#include "core/core.h"
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#include "core/core.h"
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#include "core/hle/service/cfg/cfg.h"
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#include "core/hle/service/cfg/cfg.h"
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#include "core/hle/service/fs/archive.h"
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#include "core/hle/service/fs/archive.h"
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#include "core/hle/service/ptm/ptm.h"
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#include "core/settings.h"
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#include "core/settings.h"
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#include "ui_configure_system.h"
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#include "ui_configure_system.h"
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@ -254,9 +255,9 @@ void ConfigureSystem::setConfiguration() {
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// Temporarily register archive types and load the config savegame file to memory.
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// Temporarily register archive types and load the config savegame file to memory.
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Service::FS::RegisterArchiveTypes();
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Service::FS::RegisterArchiveTypes();
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cfg = std::make_shared<Service::CFG::Module>();
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cfg = std::make_shared<Service::CFG::Module>();
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ReadSystemSettings();
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Service::FS::UnregisterArchiveTypes();
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Service::FS::UnregisterArchiveTypes();
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ReadSystemSettings();
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ui->label_disable_info->hide();
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ui->label_disable_info->hide();
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}
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}
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}
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}
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@ -293,6 +294,10 @@ void ConfigureSystem::ReadSystemSettings() {
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u64 console_id = cfg->GetConsoleUniqueId();
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u64 console_id = cfg->GetConsoleUniqueId();
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ui->label_console_id->setText(
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ui->label_console_id->setText(
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tr("Console ID: 0x%1").arg(QString::number(console_id, 16).toUpper()));
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tr("Console ID: 0x%1").arg(QString::number(console_id, 16).toUpper()));
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// set play coin
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play_coin = Service::PTM::Module::GetPlayCoins();
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ui->spinBox_play_coins->setValue(play_coin);
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}
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}
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void ConfigureSystem::applyConfiguration() {
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void ConfigureSystem::applyConfiguration() {
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@ -340,6 +345,15 @@ void ConfigureSystem::applyConfiguration() {
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modified = true;
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modified = true;
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}
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}
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// apply play coin
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u16 new_play_coin = static_cast<u16>(ui->spinBox_play_coins->value());
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if (play_coin != new_play_coin) {
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// archive types must be registered to set play coins
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Service::FS::RegisterArchiveTypes();
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Service::PTM::Module::SetPlayCoins(new_play_coin);
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Service::FS::UnregisterArchiveTypes();
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}
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// update the config savegame if any item is modified.
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// update the config savegame if any item is modified.
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if (modified)
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if (modified)
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cfg->UpdateConfigNANDSavegame();
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cfg->UpdateConfigNANDSavegame();
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@ -47,4 +47,5 @@ private:
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int language_index;
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int language_index;
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int sound_index;
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int sound_index;
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u8 country_code;
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u8 country_code;
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u16 play_coin;
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};
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};
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@ -264,13 +264,27 @@
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</widget>
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</widget>
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</item>
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</item>
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<item row="7" column="0">
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<item row="7" column="0">
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<widget class="QLabel" name="label_play_coins">
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<property name="text">
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<string>Play Coins:</string>
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</property>
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</widget>
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</item>
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<item row="7" column="1">
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<widget class="QSpinBox" name="spinBox_play_coins">
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<property name="maximum">
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<number>300</number>
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</property>
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</widget>
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</item>
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<item row="8" column="0">
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<widget class="QLabel" name="label_console_id">
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<widget class="QLabel" name="label_console_id">
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<property name="text">
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<property name="text">
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<string>Console ID:</string>
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<string>Console ID:</string>
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</property>
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</property>
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</widget>
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</widget>
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</item>
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</item>
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<item row="7" column="1">
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<item row="8" column="1">
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<widget class="QPushButton" name="button_regenerate_console_id">
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<widget class="QPushButton" name="button_regenerate_console_id">
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<property name="sizePolicy">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
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<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
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