Kernel: thread manager still has to be destructed first
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@ -228,7 +228,13 @@ private:
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std::unique_ptr<ResourceLimitList> resource_limits;
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std::unique_ptr<ResourceLimitList> resource_limits;
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std::atomic<u32> next_object_id{0};
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std::atomic<u32> next_object_id{0};
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std::unique_ptr<ThreadManager> thread_manager;
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// Note: keep the member order below in order to perform correct destruction.
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// Thread manager is destructed before process list in order to Stop threads and clear thread
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// info from their parent processes first. Timer manager is destructed after process list
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// because timers are destructed along with process list and they need to clear info from the
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// timer manager.
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// TODO (wwylele): refactor the cleanup sequence to make this less complicated and sensitive.
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std::unique_ptr<TimerManager> timer_manager;
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std::unique_ptr<TimerManager> timer_manager;
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// TODO(Subv): Start the process ids from 10 for now, as lower PIDs are
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// TODO(Subv): Start the process ids from 10 for now, as lower PIDs are
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@ -240,6 +246,8 @@ private:
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SharedPtr<Process> current_process;
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SharedPtr<Process> current_process;
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std::unique_ptr<ThreadManager> thread_manager;
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std::unique_ptr<ConfigMem::Handler> config_mem_handler;
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std::unique_ptr<ConfigMem::Handler> config_mem_handler;
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std::unique_ptr<SharedPage::Handler> shared_page_handler;
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std::unique_ptr<SharedPage::Handler> shared_page_handler;
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};
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};
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