From 2cbb2d379e496364200e6235cc81771bf16fe0e6 Mon Sep 17 00:00:00 2001 From: GPUCode Date: Wed, 24 Jan 2024 04:54:13 +0200 Subject: [PATCH] regs_shader: Intialize GPUREG_SH_INPUTBUFFER_CONFIG to default value * Default value verified on hw. Tales of Abyss does not update the number of vertex attributes for the geometry unit and expects it to be 2 --- src/video_core/pica/regs_shader.h | 1 + 1 file changed, 1 insertion(+) diff --git a/src/video_core/pica/regs_shader.h b/src/video_core/pica/regs_shader.h index f9e47d6d1..b3091000e 100644 --- a/src/video_core/pica/regs_shader.h +++ b/src/video_core/pica/regs_shader.h @@ -35,6 +35,7 @@ struct ShaderRegs { union { // Number of input attributes to shader unit - 1 + u32 raw{0xa0000001}; BitField<0, 4, u32> max_input_attribute_index; BitField<8, 8, u32> input_to_uniform; BitField<24, 8, ShaderMode> shader_mode;