Remove remnants of separable shader setting (#6403)

This commit is contained in:
GPUCode
2023-04-26 01:19:02 +03:00
committed by GitHub
parent 000a616bd9
commit 227926c1fa
12 changed files with 0 additions and 81 deletions

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@ -24,7 +24,6 @@ std::unique_ptr<RendererBase> g_renderer{}; ///< Renderer plugin
std::atomic<bool> g_shader_jit_enabled;
std::atomic<bool> g_hw_shader_enabled;
std::atomic<bool> g_separable_shader_enabled;
std::atomic<bool> g_hw_shader_accurate_mul;
Memory::MemorySystem* g_memory;