Remove remnants of separable shader setting (#6403)
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@ -24,7 +24,6 @@ std::unique_ptr<RendererBase> g_renderer{}; ///< Renderer plugin
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std::atomic<bool> g_shader_jit_enabled;
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std::atomic<bool> g_hw_shader_enabled;
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std::atomic<bool> g_separable_shader_enabled;
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std::atomic<bool> g_hw_shader_accurate_mul;
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Memory::MemorySystem* g_memory;
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