log disk shader cache setting
This commit is contained in:
parent
be17f0851e
commit
2035207dde
|
@ -90,6 +90,7 @@ void LogSettings() {
|
|||
LogSetting("Layout_UprightScreen", Settings::values.upright_screen);
|
||||
LogSetting("Utility_DumpTextures", Settings::values.dump_textures);
|
||||
LogSetting("Utility_CustomTextures", Settings::values.custom_textures);
|
||||
LogSetting("Utility_UseDiskShaderCache", Settings::values.use_disk_shader_cache);
|
||||
LogSetting("Audio_EnableDspLle", Settings::values.enable_dsp_lle);
|
||||
LogSetting("Audio_EnableDspLleMultithread", Settings::values.enable_dsp_lle_multithread);
|
||||
LogSetting("Audio_OutputEngine", Settings::values.sink_id);
|
||||
|
|
Loading…
Reference in New Issue