Fix clang format for long-title
This commit is contained in:
parent
c866a8e428
commit
1f1ac98f10
|
@ -77,7 +77,7 @@ static QString GetQStringShortTitleFromSMDH(const Loader::SMDH& smdh,
|
||||||
* @return QString long title
|
* @return QString long title
|
||||||
*/
|
*/
|
||||||
static QString GetQStringLongTitleFromSMDH(const Loader::SMDH& smdh,
|
static QString GetQStringLongTitleFromSMDH(const Loader::SMDH& smdh,
|
||||||
Loader::SMDH::TitleLanguage language) {
|
Loader::SMDH::TitleLanguage language) {
|
||||||
return QString::fromUtf16(smdh.GetLongTitle(language).data());
|
return QString::fromUtf16(smdh.GetLongTitle(language).data());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -46,11 +46,11 @@ enum class GameListIconSize {
|
||||||
};
|
};
|
||||||
|
|
||||||
enum class GameListText {
|
enum class GameListText {
|
||||||
NoText = -1, ///< No text
|
NoText = -1, ///< No text
|
||||||
FileName, ///< Display the file name of the entry
|
FileName, ///< Display the file name of the entry
|
||||||
FullPath, ///< Display the full path of the entry
|
FullPath, ///< Display the full path of the entry
|
||||||
TitleName, ///< Display the name of the title
|
TitleName, ///< Display the name of the title
|
||||||
TitleID, ///< Display the title ID
|
TitleID, ///< Display the title ID
|
||||||
LongTitleName, ///< Display the long name of the title
|
LongTitleName, ///< Display the long name of the title
|
||||||
};
|
};
|
||||||
// The length of the GameListText, excluding NoText
|
// The length of the GameListText, excluding NoText
|
||||||
|
|
Loading…
Reference in New Issue