misc: Improve defaults for macOS and handling of missing audio backends. (#7273)

* misc: Improve backend defaults for macOS.

* audio_core: Improve handling of missing audio backends.
This commit is contained in:
Steveice10
2023-12-22 11:38:06 -08:00
committed by GitHub
parent dccb8f6b17
commit 178e602589
11 changed files with 109 additions and 107 deletions

View File

@ -20,24 +20,10 @@
namespace AudioCore {
namespace {
struct InputDetails {
using FactoryFn = std::unique_ptr<Input> (*)(std::string_view);
using ListDevicesFn = std::vector<std::string> (*)();
/// Type of this input.
InputType type;
/// Name for this input.
std::string_view name;
/// A method to call to construct an instance of this type of input.
FactoryFn factory;
/// A method to call to list available devices.
ListDevicesFn list_devices;
};
// input_details is ordered in terms of desirability, with the best choice at the top.
constexpr std::array input_details = {
#ifdef HAVE_CUBEB
InputDetails{InputType::Cubeb, "Real Device (Cubeb)",
InputDetails{InputType::Cubeb, "Real Device (Cubeb)", true,
[](std::string_view device_id) -> std::unique_ptr<Input> {
if (!Core::System::GetInstance().HasMicPermission()) {
LOG_WARNING(Audio,
@ -49,7 +35,7 @@ constexpr std::array input_details = {
&ListCubebInputDevices},
#endif
#ifdef HAVE_OPENAL
InputDetails{InputType::OpenAL, "Real Device (OpenAL)",
InputDetails{InputType::OpenAL, "Real Device (OpenAL)", true,
[](std::string_view device_id) -> std::unique_ptr<Input> {
if (!Core::System::GetInstance().HasMicPermission()) {
LOG_WARNING(Audio,
@ -60,17 +46,22 @@ constexpr std::array input_details = {
},
&ListOpenALInputDevices},
#endif
InputDetails{InputType::Static, "Static Noise",
InputDetails{InputType::Static, "Static Noise", false,
[](std::string_view device_id) -> std::unique_ptr<Input> {
return std::make_unique<StaticInput>();
},
[] { return std::vector<std::string>{"Static Noise"}; }},
InputDetails{InputType::Null, "None",
InputDetails{InputType::Null, "None", false,
[](std::string_view device_id) -> std::unique_ptr<Input> {
return std::make_unique<NullInput>();
},
[] { return std::vector<std::string>{"None"}; }},
};
} // Anonymous namespace
std::vector<InputDetails> ListInputs() {
return {input_details.begin(), input_details.end()};
}
const InputDetails& GetInputDetails(InputType input_type) {
auto iter = std::find_if(
@ -88,21 +79,5 @@ const InputDetails& GetInputDetails(InputType input_type) {
return *iter;
}
} // Anonymous namespace
std::string_view GetInputName(InputType input_type) {
if (input_type == InputType::Auto) {
return "Auto";
}
return GetInputDetails(input_type).name;
}
std::vector<std::string> GetDeviceListForInput(InputType input_type) {
return GetInputDetails(input_type).list_devices();
}
std::unique_ptr<Input> CreateInputFromID(InputType input_type, std::string_view device_id) {
return GetInputDetails(input_type).factory(device_id);
}
} // namespace AudioCore