[WIP] NCCHContainer: support for partitions if container is NCSD (#5345)

* GetProgramLaunchInfo: improve to for 3ds files

* NCSD: allow to load other partitions

* fix typo

* Update src/core/hle/service/fs/fs_user.cpp

Co-authored-by: Valentin Vanelslande <vvanelslandedev@gmail.com>

* Update src/core/hle/service/fs/fs_user.cpp

Co-authored-by: Valentin Vanelslande <vvanelslandedev@gmail.com>

Co-authored-by: Marshall Mohror <mohror64@gmail.com>
Co-authored-by: Valentin Vanelslande <vvanelslandedev@gmail.com>
This commit is contained in:
Ben
2020-07-14 16:14:30 +02:00
committed by GitHub
parent 897e473da4
commit 1722701c07
10 changed files with 226 additions and 34 deletions

View File

@ -21,6 +21,7 @@
#include "core/hle/service/am/am.h"
#include "core/hle/service/cfg/cfg.h"
#include "core/hle/service/fs/archive.h"
#include "core/hle/service/fs/fs_user.h"
#include "core/loader/ncch.h"
#include "core/loader/smdh.h"
#include "core/memory.h"
@ -142,6 +143,13 @@ ResultStatus AppLoader_NCCH::LoadExec(std::shared_ptr<Kernel::Process>& process)
s32 priority = overlay_ncch->exheader_header.arm11_system_local_caps.priority;
u32 stack_size = overlay_ncch->exheader_header.codeset_info.stack_size;
// On real HW this is done with FS:Reg, but we can be lazy
auto fs_user =
Core::System::GetInstance().ServiceManager().GetService<Service::FS::FS_USER>(
"fs:USER");
fs_user->Register(process->process_id, process->codeset->program_id, filepath);
process->Run(priority, stack_size);
return ResultStatus::Success;
}