From 164d85709cd72e2bb3ea9c4a72c26767ca530eb4 Mon Sep 17 00:00:00 2001 From: GPUCode Date: Wed, 13 Sep 2023 00:47:45 +0300 Subject: [PATCH] Revert "gl_rasterizer: Separable shaders for everyone" Causes crashes on mali GPUs, will need separate PR This reverts commit d22d556d30ff641b62dfece85738c96b7fbf7061. --- src/video_core/renderer_opengl/gl_rasterizer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index ca77c4e38..a06bc8606 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -77,8 +77,8 @@ RasterizerOpenGL::RasterizerOpenGL(Memory::MemorySystem& memory, VideoCore::CustomTexManager& custom_tex_manager, VideoCore::RendererBase& renderer, Driver& driver_) : VideoCore::RasterizerAccelerated{memory}, driver{driver_}, - shader_manager{renderer.GetRenderWindow(), driver, true}, runtime{driver, renderer}, - res_cache{memory, custom_tex_manager, runtime, regs, renderer}, + shader_manager{renderer.GetRenderWindow(), driver, !driver.IsOpenGLES()}, + runtime{driver, renderer}, res_cache{memory, custom_tex_manager, runtime, regs, renderer}, texture_buffer_size{TextureBufferSize()}, vertex_buffer{driver, GL_ARRAY_BUFFER, VERTEX_BUFFER_SIZE}, uniform_buffer{driver, GL_UNIFORM_BUFFER, UNIFORM_BUFFER_SIZE},