From 0e12f49eec088ba2b36e78f6ec65d1030b8c3ed7 Mon Sep 17 00:00:00 2001 From: GPUCode Date: Wed, 24 Jan 2024 04:48:35 +0200 Subject: [PATCH] geometry_pipeline: Remove unneeded assert * Has been hw-tested that gs works correctly even when not in exclusive mode --- src/video_core/pica/geometry_pipeline.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/video_core/pica/geometry_pipeline.cpp b/src/video_core/pica/geometry_pipeline.cpp index fa7d5d8a7..8b2d8d697 100644 --- a/src/video_core/pica/geometry_pipeline.cpp +++ b/src/video_core/pica/geometry_pipeline.cpp @@ -337,7 +337,6 @@ void GeometryPipeline::Reconfigure() { // The following assumes that when geometry shader is in use, the shader unit 3 is configured as // a geometry shader unit. // TODO: what happens if this is not true? - ASSERT(regs.pipeline.gs_unit_exclusive_configuration == 1); ASSERT(regs.gs.shader_mode == ShaderRegs::ShaderMode::GS); ASSERT(regs.pipeline.use_gs == PipelineRegs::UseGS::Yes);