diff --git a/src/video_core/pica/geometry_pipeline.cpp b/src/video_core/pica/geometry_pipeline.cpp index fa7d5d8a7..8b2d8d697 100644 --- a/src/video_core/pica/geometry_pipeline.cpp +++ b/src/video_core/pica/geometry_pipeline.cpp @@ -337,7 +337,6 @@ void GeometryPipeline::Reconfigure() { // The following assumes that when geometry shader is in use, the shader unit 3 is configured as // a geometry shader unit. // TODO: what happens if this is not true? - ASSERT(regs.pipeline.gs_unit_exclusive_configuration == 1); ASSERT(regs.gs.shader_mode == ShaderRegs::ShaderMode::GS); ASSERT(regs.pipeline.use_gs == PipelineRegs::UseGS::Yes);