video_core: Allow changing background color while emulation is running
As @jroweboy stated, this is just one more atomic in VideoCore.
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@ -31,6 +31,8 @@ void Apply() {
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VideoCore::g_emu_window->UpdateCurrentFramebufferLayout(layout.width, layout.height);
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}
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VideoCore::g_renderer_bg_color_update_requested = true;
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if (Core::System::GetInstance().IsPoweredOn()) {
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Core::DSP().SetSink(values.sink_id, values.audio_device_id);
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Core::DSP().EnableStretching(values.enable_audio_stretching);
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