renderer_opengl: Remove amd hacks and legacy paths
* AMDs new driver fixed many issues in the OpenGL driver. No reason to keep these hacks. In addition the upgrade to 4.3 guarantees the existance of required extensions, so no need to check for them
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@@ -99,7 +99,7 @@ static_assert(sizeof(VSUniformData) < 16384,
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/// A class that manage different shader stages and configures them with given config data.
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class ShaderProgramManager {
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public:
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ShaderProgramManager(Frontend::EmuWindow& emu_window_, bool separable, bool is_amd);
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ShaderProgramManager(Frontend::EmuWindow& emu_window_, bool separable);
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~ShaderProgramManager();
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void LoadDiskCache(const std::atomic_bool& stop_loading,
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