citra_qt, video_core: Screenshot functionality

Allows capturing screenshot at the current internal resolution (native for software renderer), but a setting is available to capture it in other resolutions. The screenshot is saved to a single PNG in the current layout.
This commit is contained in:
zhupengfei
2018-08-31 14:16:16 +08:00
committed by zhupengfei
parent 7e90abec78
commit 071b41cb61
14 changed files with 202 additions and 14 deletions

View File

@ -4,6 +4,7 @@
#include <memory>
#include "common/logging/log.h"
#include "core/settings.h"
#include "video_core/pica.h"
#include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
@ -22,6 +23,11 @@ std::atomic<bool> g_hw_shader_enabled;
std::atomic<bool> g_hw_shader_accurate_gs;
std::atomic<bool> g_hw_shader_accurate_mul;
std::atomic<bool> g_renderer_bg_color_update_requested;
// Screenshot
std::atomic<bool> g_renderer_screenshot_requested;
void* g_screenshot_bits;
std::function<void()> g_screenshot_complete_callback;
Layout::FramebufferLayout g_screenshot_framebuffer_layout;
/// Initialize the video core
Core::System::ResultStatus Init(EmuWindow& emu_window) {
@ -48,4 +54,27 @@ void Shutdown() {
LOG_DEBUG(Render, "shutdown OK");
}
void RequestScreenshot(void* data, std::function<void()> callback,
const Layout::FramebufferLayout& layout) {
if (g_renderer_screenshot_requested) {
LOG_ERROR(Render, "A screenshot is already requested or in progress, ignoring the request");
return;
}
g_screenshot_bits = data;
g_screenshot_complete_callback = std::move(callback);
g_screenshot_framebuffer_layout = layout;
g_renderer_screenshot_requested = true;
}
u16 GetResolutionScaleFactor() {
if (g_hw_renderer_enabled) {
return !Settings::values.resolution_factor
? g_renderer->GetRenderWindow().GetFramebufferLayout().GetScalingRatio()
: Settings::values.resolution_factor;
} else {
// Software renderer always render at native resolution
return 1;
}
}
} // namespace VideoCore