video_core: receive hardware shader settings

This commit is contained in:
wwylele
2018-05-13 10:47:06 +03:00
parent f1cc8cfea9
commit 06815ec905
4 changed files with 11 additions and 2 deletions

View File

@ -19,7 +19,9 @@ std::unique_ptr<RendererBase> g_renderer; ///< Renderer plugin
std::atomic<bool> g_hw_renderer_enabled;
std::atomic<bool> g_shader_jit_enabled;
std::atomic<bool> g_vsync_enabled;
std::atomic<bool> g_hw_shader_enabled;
std::atomic<bool> g_hw_shader_accurate_gs;
std::atomic<bool> g_hw_shader_accurate_mul;
/// Initialize the video core
bool Init(EmuWindow* emu_window) {