Movie (recorded inputs) playback and recording. SDL has command lines to control it.
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@ -19,6 +19,7 @@
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#include "core/hw/hw.h"
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#include "core/loader/loader.h"
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#include "core/memory_setup.h"
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#include "core/movie.h"
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#include "core/settings.h"
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#include "network/network.h"
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#include "video_core/video_core.h"
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@ -160,6 +161,7 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
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Service::Init();
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AudioCore::Init();
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GDBStub::Init();
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Movie::Init();
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if (!VideoCore::Init(emu_window)) {
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return ResultStatus::ErrorVideoCore;
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@ -185,6 +187,7 @@ void System::Shutdown() {
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perf_results.frametime * 1000.0);
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// Shutdown emulation session
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Movie::Shutdown();
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GDBStub::Shutdown();
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AudioCore::Shutdown();
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VideoCore::Shutdown();
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