Add 3GX plugin loader (#6172)
* Initial plugin loader support * More plugin loader progress * Organize code and more plugin features * Fix clang-format * Fix compilation and add android gui * Fix clang-format * Fix macos build * Fix copy-paste bug and clang-format * More merge fixes * Make suggestions * Move global variable to static member * Fix typo * Apply suggestions * Proper initialization order * Allocate plugin memory from SYSTEM instead of APPLICATION * Do not mark free pages as RWX * Fix plugins in old 3DS mode. * Implement KernelSetState and notif 0x203 * Apply changes * Remove unused variable * Fix dynarmic commit * Sublicense files with MIT License * Remove non-ascii characters from license
This commit is contained in:
364
src/core/file_sys/plugin_3gx.cpp
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364
src/core/file_sys/plugin_3gx.cpp
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// Copyright 2022 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Copyright 2022 The Pixellizer Group
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
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// associated documentation files (the "Software"), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge, publish, distribute,
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// sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all copies or
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// substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
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// NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "core/file_sys/file_backend.h"
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#include "core/file_sys/plugin_3gx.h"
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#include "core/file_sys/plugin_3gx_bootloader.h"
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#include "core/hle/kernel/vm_manager.h"
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#include "core/loader/loader.h"
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static std::string ReadTextInfo(FileUtil::IOFile& file, std::size_t offset, std::size_t max_size) {
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if (max_size > 0x400) { // Limit read string size to 0x400 bytes, just in case
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return "";
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}
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std::vector<char> char_data(max_size);
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const u64 prev_offset = file.Tell();
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if (!file.Seek(offset, SEEK_SET)) {
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return "";
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}
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if (file.ReadBytes(char_data.data(), max_size) != max_size) {
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file.Seek(prev_offset, SEEK_SET);
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return "";
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}
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char_data[max_size - 1] = '\0';
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return std::string(char_data.data());
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}
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static bool ReadSection(std::vector<u8>& data_out, FileUtil::IOFile& file, std::size_t offset,
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std::size_t size) {
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if (size > 0x5000000) { // Limit read section size to 5MiB, just in case
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return false;
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}
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data_out.resize(size);
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const u64 prev_offset = file.Tell();
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if (!file.Seek(offset, SEEK_SET)) {
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return false;
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}
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if (file.ReadBytes(data_out.data(), size) != size) {
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file.Seek(prev_offset, SEEK_SET);
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return false;
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}
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return true;
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}
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Loader::ResultStatus FileSys::Plugin3GXLoader::Load(
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Service::PLGLDR::PLG_LDR::PluginLoaderContext& plg_context, Kernel::Process& process,
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Kernel::KernelSystem& kernel) {
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FileUtil::IOFile file(plg_context.plugin_path, "rb");
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if (!file.IsOpen()) {
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LOG_ERROR(Service_PLGLDR, "Failed to load 3GX plugin. Not found: {}",
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plg_context.plugin_path);
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return Loader::ResultStatus::Error;
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}
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// Load CIA Header
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std::vector<u8> header_data(sizeof(_3gx_Header));
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if (file.ReadBytes(header_data.data(), sizeof(_3gx_Header)) != sizeof(_3gx_Header)) {
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LOG_ERROR(Service_PLGLDR, "Failed to load 3GX plugin. File corrupted: {}",
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plg_context.plugin_path);
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return Loader::ResultStatus::Error;
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}
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std::memcpy(&header, header_data.data(), sizeof(_3gx_Header));
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// Check magic value
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if (std::memcmp(&header.magic, _3GX_magic, 8) != 0) {
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LOG_ERROR(Service_PLGLDR, "Failed to load 3GX plugin. Outdated or invalid 3GX plugin: {}",
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plg_context.plugin_path);
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return Loader::ResultStatus::Error;
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}
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if (header.infos.flags.compatibility == static_cast<u32>(_3gx_Infos::Compatibility::CONSOLE)) {
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LOG_ERROR(Service_PLGLDR, "Failed to load 3GX plugin. Not compatible with Citra: {}",
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plg_context.plugin_path);
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return Loader::ResultStatus::Error;
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}
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// Load strings
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author = ReadTextInfo(file, header.infos.author_msg_offset, header.infos.author_len);
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title = ReadTextInfo(file, header.infos.title_msg_offset, header.infos.title_len);
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description =
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ReadTextInfo(file, header.infos.description_msg_offset, header.infos.description_len);
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summary = ReadTextInfo(file, header.infos.summary_msg_offset, header.infos.summary_len);
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LOG_INFO(Service_PLGLDR, "Trying to load plugin - Title: {} - Author: {}", title, author);
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// Load compatible TIDs
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{
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std::vector<u8> raw_TID_data;
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if (!ReadSection(raw_TID_data, file, header.targets.title_offsets,
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header.targets.count * sizeof(u32))) {
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return Loader::ResultStatus::Error;
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}
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for (u32 i = 0; i < u32(header.targets.count); i++) {
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compatible_TID.push_back(
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u32_le(*reinterpret_cast<u32*>(raw_TID_data.data() + i * sizeof(u32))));
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}
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}
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if (!compatible_TID.empty() &&
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std::find(compatible_TID.begin(), compatible_TID.end(),
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static_cast<u32>(process.codeset->program_id)) == compatible_TID.end()) {
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LOG_ERROR(Service_PLGLDR,
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"Failed to load 3GX plugin. Not compatible with loaded process: {}",
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plg_context.plugin_path);
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return Loader::ResultStatus::Error;
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}
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// Load exe load func and args
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if (header.infos.flags.embedded_exe_func.Value() &&
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header.executable.exe_load_func_offset != 0) {
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exe_load_func.clear();
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std::vector<u8> out;
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for (int i = 0; i < 32; i++) {
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ReadSection(out, file, header.executable.exe_load_func_offset + i * sizeof(u32),
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sizeof(u32));
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u32 instruction = *reinterpret_cast<u32_le*>(out.data());
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if (instruction == 0xE320F000) {
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break;
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}
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exe_load_func.push_back(instruction);
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}
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memcpy(exe_load_args, header.infos.builtin_load_exe_args,
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sizeof(_3gx_Infos::builtin_load_exe_args));
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}
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// Load code sections
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if (!ReadSection(text_section, file, header.executable.code_offset,
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header.executable.code_size) ||
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!ReadSection(rodata_section, file, header.executable.rodata_offset,
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header.executable.rodata_size) ||
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!ReadSection(data_section, file, header.executable.data_offset,
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header.executable.data_size)) {
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LOG_ERROR(Service_PLGLDR, "Failed to load 3GX plugin. File corrupted: {}",
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plg_context.plugin_path);
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return Loader::ResultStatus::Error;
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}
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return Map(plg_context, process, kernel);
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}
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Loader::ResultStatus FileSys::Plugin3GXLoader::Map(
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Service::PLGLDR::PLG_LDR::PluginLoaderContext& plg_context, Kernel::Process& process,
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Kernel::KernelSystem& kernel) {
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// Verify exe load checksum function is available
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if (exe_load_func.empty() && plg_context.load_exe_func.empty()) {
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LOG_ERROR(Service_PLGLDR, "Failed to load 3GX plugin. Missing checksum function: {}",
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plg_context.plugin_path);
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return Loader::ResultStatus::Error;
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}
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const std::array<u32, 4> mem_region_sizes = {
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5 * 1024 * 1024, // 5 MiB
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2 * 1024 * 1024, // 2 MiB
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3 * 1024 * 1024, // 3 MiB
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4 * 1024 * 1024 // 4 MiB
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};
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// Map memory block. This behaviour mimics how plugins are loaded on 3DS as much as possible.
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// Calculate the sizes of the different memory regions
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const u32 block_size = mem_region_sizes[header.infos.flags.memory_region_size.Value()];
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const u32 exe_size = (sizeof(PluginHeader) + text_section.size() + rodata_section.size() +
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data_section.size() + header.executable.bss_size + 0x1000) &
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~0xFFF;
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// Allocate the framebuffer block so that is in the highest FCRAM position possible
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auto offset_fb =
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kernel.GetMemoryRegion(Kernel::MemoryRegion::SYSTEM)->RLinearAllocate(_3GX_fb_size);
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if (!offset_fb) {
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LOG_ERROR(Service_PLGLDR, "Failed to load 3GX plugin. Not enough memory: {}",
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plg_context.plugin_path);
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return Loader::ResultStatus::ErrorMemoryAllocationFailed;
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}
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auto backing_memory_fb = kernel.memory.GetFCRAMRef(*offset_fb);
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Service::PLGLDR::PLG_LDR::SetPluginFBAddr(Memory::FCRAM_PADDR + *offset_fb);
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std::fill(backing_memory_fb.GetPtr(), backing_memory_fb.GetPtr() + _3GX_fb_size, 0);
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auto vma_heap_fb = process.vm_manager.MapBackingMemory(
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_3GX_heap_load_addr, backing_memory_fb, _3GX_fb_size, Kernel::MemoryState::Continuous);
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ASSERT(vma_heap_fb.Succeeded());
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process.vm_manager.Reprotect(vma_heap_fb.Unwrap(), Kernel::VMAPermission::ReadWrite);
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// Allocate a block from the end of FCRAM and clear it
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auto offset = kernel.GetMemoryRegion(Kernel::MemoryRegion::SYSTEM)
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->RLinearAllocate(block_size - _3GX_fb_size);
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if (!offset) {
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kernel.GetMemoryRegion(Kernel::MemoryRegion::SYSTEM)->Free(*offset_fb, _3GX_fb_size);
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LOG_ERROR(Service_PLGLDR, "Failed to load 3GX plugin. Not enough memory: {}",
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plg_context.plugin_path);
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return Loader::ResultStatus::ErrorMemoryAllocationFailed;
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}
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auto backing_memory = kernel.memory.GetFCRAMRef(*offset);
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std::fill(backing_memory.GetPtr(), backing_memory.GetPtr() + block_size - _3GX_fb_size, 0);
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// Then we map part of the memory, which contains the executable
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auto vma = process.vm_manager.MapBackingMemory(_3GX_exe_load_addr, backing_memory, exe_size,
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Kernel::MemoryState::Continuous);
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ASSERT(vma.Succeeded());
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process.vm_manager.Reprotect(vma.Unwrap(), Kernel::VMAPermission::ReadWriteExecute);
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// Write text section
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kernel.memory.WriteBlock(process, _3GX_exe_load_addr + sizeof(PluginHeader),
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text_section.data(), header.executable.code_size);
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// Write rodata section
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kernel.memory.WriteBlock(
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process, _3GX_exe_load_addr + sizeof(PluginHeader) + header.executable.code_size,
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rodata_section.data(), header.executable.rodata_size);
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// Write data section
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kernel.memory.WriteBlock(process,
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_3GX_exe_load_addr + sizeof(PluginHeader) +
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header.executable.code_size + header.executable.rodata_size,
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data_section.data(), header.executable.data_size);
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// Prepare plugin header and write it
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PluginHeader plugin_header = {0};
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plugin_header.version = header.version;
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plugin_header.exe_size = exe_size;
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plugin_header.heap_VA = _3GX_heap_load_addr;
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plugin_header.heap_size = block_size - exe_size;
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plg_context.plg_event = _3GX_exe_load_addr - 0x4;
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plg_context.plg_reply = _3GX_exe_load_addr - 0x8;
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plugin_header.plgldr_event = plg_context.plg_event;
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plugin_header.plgldr_reply = plg_context.plg_reply;
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plugin_header.is_default_plugin = plg_context.is_default_path;
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if (plg_context.use_user_load_parameters) {
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memcpy(plugin_header.config, plg_context.user_load_parameters.config,
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sizeof(PluginHeader::config));
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}
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kernel.memory.WriteBlock(process, _3GX_exe_load_addr, &plugin_header, sizeof(PluginHeader));
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// Map plugin heap
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auto backing_memory_heap = kernel.memory.GetFCRAMRef(*offset + exe_size);
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// Map the rest of the memory at the heap location
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auto vma_heap = process.vm_manager.MapBackingMemory(
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_3GX_heap_load_addr + _3GX_fb_size, backing_memory_heap,
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block_size - exe_size - _3GX_fb_size, Kernel::MemoryState::Continuous);
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ASSERT(vma_heap.Succeeded());
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process.vm_manager.Reprotect(vma_heap.Unwrap(), Kernel::VMAPermission::ReadWriteExecute);
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// Allocate a block from the end of FCRAM and clear it
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auto bootloader_offset = kernel.GetMemoryRegion(Kernel::MemoryRegion::SYSTEM)
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->RLinearAllocate(bootloader_memory_size);
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if (!bootloader_offset) {
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kernel.GetMemoryRegion(Kernel::MemoryRegion::SYSTEM)->Free(*offset_fb, _3GX_fb_size);
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kernel.GetMemoryRegion(Kernel::MemoryRegion::SYSTEM)
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->Free(*offset, block_size - _3GX_fb_size);
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LOG_ERROR(Service_PLGLDR, "Failed to load 3GX plugin. Not enough memory: {}",
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plg_context.plugin_path);
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return Loader::ResultStatus::ErrorMemoryAllocationFailed;
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}
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const bool use_internal = plg_context.load_exe_func.empty();
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MapBootloader(
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process, kernel, *bootloader_offset,
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(use_internal) ? exe_load_func : plg_context.load_exe_func,
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(use_internal) ? exe_load_args : plg_context.load_exe_args,
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header.executable.code_size + header.executable.rodata_size + header.executable.data_size,
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header.infos.exe_load_checksum,
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plg_context.use_user_load_parameters ? plg_context.user_load_parameters.no_flash : 0);
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plg_context.plugin_loaded = true;
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plg_context.use_user_load_parameters = false;
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return Loader::ResultStatus::Success;
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}
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void FileSys::Plugin3GXLoader::MapBootloader(Kernel::Process& process, Kernel::KernelSystem& kernel,
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u32 memory_offset,
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const std::vector<u32>& exe_load_func,
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const u32_le* exe_load_args, u32 checksum_size,
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u32 exe_checksum, bool no_flash) {
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u32_le game_instructions[2];
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kernel.memory.ReadBlock(process, process.codeset->CodeSegment().addr, game_instructions,
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sizeof(u32) * 2);
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std::array<u32_le, g_plugin_loader_bootloader.size() / sizeof(u32)> bootloader;
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memcpy(bootloader.data(), g_plugin_loader_bootloader.data(), g_plugin_loader_bootloader.size());
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for (auto it = bootloader.begin(); it < bootloader.end(); it++) {
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switch (static_cast<u32>(*it)) {
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case 0xDEAD0000: {
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*it = game_instructions[0];
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} break;
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case 0xDEAD0001: {
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*it = game_instructions[1];
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} break;
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case 0xDEAD0002: {
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*it = process.codeset->CodeSegment().addr;
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} break;
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case 0xDEAD0003: {
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for (u32 i = 0;
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i <
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sizeof(Service::PLGLDR::PLG_LDR::PluginLoaderContext::load_exe_args) / sizeof(u32);
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i++) {
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bootloader[i + (it - bootloader.begin())] = exe_load_args[i];
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}
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} break;
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case 0xDEAD0004: {
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*it = _3GX_exe_load_addr + sizeof(PluginHeader);
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} break;
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case 0xDEAD0005: {
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*it = _3GX_exe_load_addr + sizeof(PluginHeader) + checksum_size;
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} break;
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case 0xDEAD0006: {
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*it = exe_checksum;
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} break;
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case 0xDEAD0007: {
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*it = _3GX_exe_load_addr - 0xC;
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} break;
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case 0xDEAD0008: {
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*it = _3GX_exe_load_addr + sizeof(PluginHeader);
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} break;
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case 0xDEAD0009: {
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*it = no_flash ? 1 : 0;
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} break;
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case 0xDEAD000A: {
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for (u32 i = 0; i < exe_load_func.size(); i++) {
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bootloader[i + (it - bootloader.begin())] = exe_load_func[i];
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}
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} break;
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default:
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break;
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}
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}
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// Map bootloader to the offset provided
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auto backing_memory = kernel.memory.GetFCRAMRef(memory_offset);
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std::fill(backing_memory.GetPtr(), backing_memory.GetPtr() + bootloader_memory_size, 0);
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auto vma = process.vm_manager.MapBackingMemory(_3GX_exe_load_addr - bootloader_memory_size,
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backing_memory, bootloader_memory_size,
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Kernel::MemoryState::Continuous);
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ASSERT(vma.Succeeded());
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process.vm_manager.Reprotect(vma.Unwrap(), Kernel::VMAPermission::ReadWriteExecute);
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// Write bootloader
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kernel.memory.WriteBlock(
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process, _3GX_exe_load_addr - bootloader_memory_size, bootloader.data(),
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std::min<size_t>(bootloader.size() * sizeof(u32), bootloader_memory_size));
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game_instructions[0] = 0xE51FF004; // ldr pc, [pc, #-4]
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game_instructions[1] = _3GX_exe_load_addr - bootloader_memory_size;
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kernel.memory.WriteBlock(process, process.codeset->CodeSegment().addr, game_instructions,
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sizeof(u32) * 2);
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}
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