Added savefile and screenshot support.

This commit is contained in:
chris062689 2017-06-03 16:10:29 -04:00
parent 7021d4e1ab
commit d45fd7fdd2
1 changed files with 64 additions and 2 deletions

View File

@ -16,6 +16,8 @@ const inputDirectoryWiki = './citra-games-wiki.wiki';
const outputDirectoryMd = '../../site/content/game';
const outputDirectoryBoxart = '../../site/static/images/game/boxart';
const outputDirectoryIcons = '../../site/static/images/game/icons';
const outputDirectoryScreenshots = '../../site/static/images/screenshots0';
const outputDirectorySavefiles = '../../site/static/savefiles/';
// The URL
function url(title) {
@ -25,9 +27,11 @@ function url(title) {
function gitPull(directory, repository) {
if (fs.existsSync(directory)) {
logger.info(`Fetching latest from Github : ${directory}`);
logger.info(`git --git-dir=${directory} pull`);
exec(`git --git-dir=${directory} pull`);
} else {
logger.info(`Cloning repository from Github : ${directory}`);
logger.info(`git clone ${repository}`);
exec(`git clone ${repository}`);
}
}
@ -59,6 +63,16 @@ if (fs.existsSync(outputDirectoryIcons) == false) {
fs.mkdirSync(outputDirectoryIcons);
}
if (fs.existsSync(outputDirectorySavefiles) == false) {
logger.info(`Creating missing output directory: ${outputDirectorySavefiles}`);
fs.mkdirSync(outputDirectorySavefiles);
}
if (fs.existsSync(outputDirectoryScreenshots) == false) {
logger.info(`Creating missing output directory: ${outputDirectoryScreenshots}`);
fs.mkdirSync(outputDirectoryScreenshots);
}
try {
// Loop through each game folder.
getDirectories(inputDirectoryGame).forEach(function(game) {
@ -77,10 +91,52 @@ try {
if (fs.existsSync(iconPath)) {
fsextra.copySync(iconPath, `${outputDirectoryIcons}/${game}.png`);
}
// Copy the savefiles for the game.
let inputDirectorySavefilesGame = `${inputDirectoryGame}/${game}/savefiles/`;
let outputDirectorySavefilesGame = `${outputDirectorySavefiles}/${game}/`;
let savefileMetadataContents = [];
if (fs.existsSync(inputDirectorySavefilesGame)) {
// Create the savefile directory for each game.
if (fs.existsSync(outputDirectorySavefilesGame) == false) {
fs.mkdirSync(outputDirectorySavefilesGame);
}
// Copy all savefiles into the output folder and store their contents.
fs.readdirSync(inputDirectorySavefilesGame).forEach(file => {
if (file.slice(-5) == '.csav') {
fsextra.copySync(`${inputDirectorySavefilesGame}/${file}`, `${outputDirectorySavefilesGame}/${file}`);
} else if (file.slice(-4) == '.dat') {
// Store the contents of the file in memory for adding it into the markdown later.
savefileMetadataContents.push({ filename: file.replace('.dat', '.csav'), contents: fs.readFileSync(`${inputDirectorySavefilesGame}/${file}`, 'utf8') });
}
});
}
// Copy the screenshots for the game.
let inputDirectoryScreenshotsGame = `${inputDirectoryGame}/${game}/screenshots/`;
let outputDirectoryScreenshotsGame = `${outputDirectoryScreenshots}/${game}/`;
if (fs.existsSync(inputDirectoryScreenshotsGame)) {
// Create the savefile directory for each game.
if (fs.existsSync(outputDirectoryScreenshotsGame) == false) {
fs.mkdirSync(outputDirectoryScreenshotsGame);
}
// Copy all screenshots into the output folder.
fs.readdirSync(inputDirectoryScreenshotsGame).forEach(file => {
if (file.slice(-4) == '.png') {
fsextra.copySync(`${inputDirectoryScreenshotsGame}/${file}`, `${outputDirectoryScreenshotsGame}/${file}`);
}
});
}
// Create the markdown file to be displayed in Hugo.
let title = game.replace(/-/g, ' ').slice(0, -3);
var stats = fs.statSync(`${inputDirectoryGame}/${game}/game.dat`);
var modified = new Date(util.inspect(stats.mtime));
let modified = new Date(util.inspect(stats.mtime));
let datContents = fs.readFileSync(`${inputDirectoryGame}/${game}/game.dat`, 'utf8');
let wikiContents = fs.readFileSync(`${inputDirectoryWiki}/${game}.md`, 'utf8');
@ -89,7 +145,13 @@ try {
wikiContents = blackfriday.fixLists(wikiContents);
wikiContents = blackfriday.fixLinks(wikiContents);
let output = `+++\r\ndate = "${modified.toISOString()}"\r\n${datContents}+++\r\n\r\n${wikiContents}\r\n`;
// Read all savefiles from array and copy them into the markdown.
savefileMetadataContents.forEach(function(savefile) {
let modified = new Date(util.inspect(stats.mtime));
datContents += `\r\n\r\n[[ savefiles ]]\r\n${savefile.contents}\r\nfilename = "${savefile.filename}"\r\ndate = "${modified.toISOString()}"\r\n`;
});
let output = `+++\r\ndate = "${modified.toISOString()}"\r\n${datContents}\r\n+++\r\n\r\n${wikiContents}\r\n`;
fs.writeFileSync(`${outputDirectoryMd}/${game}.md`, output);
});
} catch (ex) {