394 lines
12 KiB
Go
394 lines
12 KiB
Go
// Copyright 2015 Daniel Theophanes.
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// Use of this source code is governed by a zlib-style
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// license that can be found in the LICENSE file.
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// Package service provides a simple way to create a system service.
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// Currently supports Windows, Linux/(systemd | Upstart | SysV), and OSX/Launchd.
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//
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// Windows controls services by setting up callbacks that is non-trivial. This
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// is very different then other systems. This package provides the same API
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// despite the substantial differences.
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// It also can be used to detect how a program is called, from an interactive
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// terminal or from a service manager.
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//
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// Examples in the example/ folder.
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//
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// package main
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//
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// import (
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// "log"
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//
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// "github.com/kardianos/service"
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// )
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//
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// var logger service.Logger
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//
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// type program struct{}
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//
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// func (p *program) Start(s service.Service) error {
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// // Start should not block. Do the actual work async.
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// go p.run()
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// return nil
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// }
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// func (p *program) run() {
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// // Do work here
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// }
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// func (p *program) Stop(s service.Service) error {
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// // Stop should not block. Return with a few seconds.
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// return nil
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// }
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//
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// func main() {
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// svcConfig := &service.Config{
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// Name: "GoServiceTest",
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// DisplayName: "Go Service Test",
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// Description: "This is a test Go service.",
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// }
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//
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// prg := &program{}
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// s, err := service.New(prg, svcConfig)
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// if err != nil {
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// log.Fatal(err)
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// }
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// logger, err = s.Logger(nil)
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// if err != nil {
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// log.Fatal(err)
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// }
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// err = s.Run()
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// if err != nil {
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// logger.Error(err)
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// }
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// }
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package service // import "github.com/kardianos/service"
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import (
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"errors"
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"fmt"
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)
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const (
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optionKeepAlive = "KeepAlive"
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optionKeepAliveDefault = true
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optionRunAtLoad = "RunAtLoad"
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optionRunAtLoadDefault = false
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optionUserService = "UserService"
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optionUserServiceDefault = false
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optionSessionCreate = "SessionCreate"
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optionSessionCreateDefault = false
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optionLogOutput = "LogOutput"
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optionLogOutputDefault = false
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optionRunWait = "RunWait"
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optionReloadSignal = "ReloadSignal"
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optionPIDFile = "PIDFile"
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optionSystemdScript = "SystemdScript"
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optionSysvScript = "SysvScript"
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optionUpstartScript = "UpstartScript"
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optionLaunchdConfig = "LaunchdConfig"
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)
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// Status represents service status as an byte value
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type Status byte
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// Status of service represented as an byte
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const (
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StatusUnknown Status = iota // Status is unable to be determined due to an error or it was not installed.
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StatusRunning
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StatusStopped
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)
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// Config provides the setup for a Service. The Name field is required.
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type Config struct {
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Name string // Required name of the service. No spaces suggested.
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DisplayName string // Display name, spaces allowed.
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Description string // Long description of service.
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UserName string // Run as username.
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Arguments []string // Run with arguments.
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// Optional field to specify the executable for service.
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// If empty the current executable is used.
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Executable string
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// Array of service dependencies.
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// Not yet implemented on Linux or OS X.
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Dependencies []string
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// The following fields are not supported on Windows.
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WorkingDirectory string // Initial working directory.
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ChRoot string
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// System specific options.
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// * OS X
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// - LaunchdConfig string () - Use custom launchd config
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// - KeepAlive bool (true)
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// - RunAtLoad bool (false)
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// - UserService bool (false) - Install as a current user service.
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// - SessionCreate bool (false) - Create a full user session.
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// * POSIX
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// - SystemdScript string () - Use custom systemd script
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// - UpstartScript string () - Use custom upstart script
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// - SysvScript string () - Use custom sysv script
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// - RunWait func() (wait for SIGNAL) - Do not install signal but wait for this function to return.
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// - ReloadSignal string () [USR1, ...] - Signal to send on reaload.
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// - PIDFile string () [/run/prog.pid] - Location of the PID file.
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// - LogOutput bool (false) - Redirect StdErr & StdOut to files.
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Option KeyValue
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}
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var (
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system System
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systemRegistry []System
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)
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var (
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// ErrNameFieldRequired is returned when Config.Name is empty.
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ErrNameFieldRequired = errors.New("Config.Name field is required.")
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// ErrNoServiceSystemDetected is returned when no system was detected.
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ErrNoServiceSystemDetected = errors.New("No service system detected.")
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// ErrNotInstalled is returned when the service is not installed
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ErrNotInstalled = errors.New("the service is not installed")
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)
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// New creates a new service based on a service interface and configuration.
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func New(i Interface, c *Config) (Service, error) {
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if len(c.Name) == 0 {
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return nil, ErrNameFieldRequired
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}
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if system == nil {
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return nil, ErrNoServiceSystemDetected
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}
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return system.New(i, c)
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}
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// KeyValue provides a list of platform specific options. See platform docs for
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// more details.
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type KeyValue map[string]interface{}
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// bool returns the value of the given name, assuming the value is a boolean.
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// If the value isn't found or is not of the type, the defaultValue is returned.
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func (kv KeyValue) bool(name string, defaultValue bool) bool {
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if v, found := kv[name]; found {
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if castValue, is := v.(bool); is {
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return castValue
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}
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}
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return defaultValue
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}
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// int returns the value of the given name, assuming the value is an int.
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// If the value isn't found or is not of the type, the defaultValue is returned.
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func (kv KeyValue) int(name string, defaultValue int) int {
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if v, found := kv[name]; found {
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if castValue, is := v.(int); is {
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return castValue
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}
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}
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return defaultValue
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}
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// string returns the value of the given name, assuming the value is a string.
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// If the value isn't found or is not of the type, the defaultValue is returned.
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func (kv KeyValue) string(name string, defaultValue string) string {
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if v, found := kv[name]; found {
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if castValue, is := v.(string); is {
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return castValue
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}
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}
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return defaultValue
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}
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// float64 returns the value of the given name, assuming the value is a float64.
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// If the value isn't found or is not of the type, the defaultValue is returned.
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func (kv KeyValue) float64(name string, defaultValue float64) float64 {
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if v, found := kv[name]; found {
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if castValue, is := v.(float64); is {
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return castValue
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}
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}
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return defaultValue
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}
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// funcSingle returns the value of the given name, assuming the value is a float64.
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// If the value isn't found or is not of the type, the defaultValue is returned.
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func (kv KeyValue) funcSingle(name string, defaultValue func()) func() {
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if v, found := kv[name]; found {
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if castValue, is := v.(func()); is {
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return castValue
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}
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}
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return defaultValue
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}
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// Platform returns a description of the system service.
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func Platform() string {
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if system == nil {
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return ""
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}
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return system.String()
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}
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// Interactive returns false if running under the OS service manager
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// and true otherwise.
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func Interactive() bool {
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if system == nil {
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return true
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}
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return system.Interactive()
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}
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func newSystem() System {
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for _, choice := range systemRegistry {
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if choice.Detect() == false {
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continue
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}
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return choice
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}
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return nil
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}
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// ChooseSystem chooses a system from the given system services.
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// SystemServices are considered in the order they are suggested.
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// Calling this may change what Interactive and Platform return.
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func ChooseSystem(a ...System) {
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systemRegistry = a
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system = newSystem()
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}
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// ChosenSystem returns the system that service will use.
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func ChosenSystem() System {
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return system
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}
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// AvailableSystems returns the list of system services considered
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// when choosing the system service.
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func AvailableSystems() []System {
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return systemRegistry
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}
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// System represents the service manager that is available.
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type System interface {
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// String returns a description of the system.
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String() string
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// Detect returns true if the system is available to use.
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Detect() bool
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// Interactive returns false if running under the system service manager
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// and true otherwise.
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Interactive() bool
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// New creates a new service for this system.
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New(i Interface, c *Config) (Service, error)
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}
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// Interface represents the service interface for a program. Start runs before
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// the hosting process is granted control and Stop runs when control is returned.
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//
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// 1. OS service manager executes user program.
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// 2. User program sees it is executed from a service manager (IsInteractive is false).
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// 3. User program calls Service.Run() which blocks.
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// 4. Interface.Start() is called and quickly returns.
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// 5. User program runs.
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// 6. OS service manager signals the user program to stop.
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// 7. Interface.Stop() is called and quickly returns.
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// - For a successful exit, os.Exit should not be called in Interface.Stop().
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// 8. Service.Run returns.
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// 9. User program should quickly exit.
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type Interface interface {
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// Start provides a place to initiate the service. The service doesn't not
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// signal a completed start until after this function returns, so the
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// Start function must not take more then a few seconds at most.
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Start(s Service) error
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// Stop provides a place to clean up program execution before it is terminated.
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// It should not take more then a few seconds to execute.
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// Stop should not call os.Exit directly in the function.
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Stop(s Service) error
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}
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// TODO: Add Configure to Service interface.
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// Service represents a service that can be run or controlled.
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type Service interface {
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// Run should be called shortly after the program entry point.
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// After Interface.Stop has finished running, Run will stop blocking.
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// After Run stops blocking, the program must exit shortly after.
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Run() error
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// Start signals to the OS service manager the given service should start.
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Start() error
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// Stop signals to the OS service manager the given service should stop.
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Stop() error
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// Restart signals to the OS service manager the given service should stop then start.
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Restart() error
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// Install setups up the given service in the OS service manager. This may require
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// greater rights. Will return an error if it is already installed.
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Install() error
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// Uninstall removes the given service from the OS service manager. This may require
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// greater rights. Will return an error if the service is not present.
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Uninstall() error
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// Opens and returns a system logger. If the user program is running
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// interactively rather then as a service, the returned logger will write to
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// os.Stderr. If errs is non-nil errors will be sent on errs as well as
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// returned from Logger's functions.
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Logger(errs chan<- error) (Logger, error)
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// SystemLogger opens and returns a system logger. If errs is non-nil errors
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// will be sent on errs as well as returned from Logger's functions.
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SystemLogger(errs chan<- error) (Logger, error)
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// String displays the name of the service. The display name if present,
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// otherwise the name.
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String() string
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// Platform displays the name of the system that manages the service.
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// In most cases this will be the same as service.Platform().
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Platform() string
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// Status returns the current service status.
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Status() (Status, error)
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}
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// ControlAction list valid string texts to use in Control.
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var ControlAction = [5]string{"start", "stop", "restart", "install", "uninstall"}
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// Control issues control functions to the service from a given action string.
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func Control(s Service, action string) error {
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var err error
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switch action {
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case ControlAction[0]:
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err = s.Start()
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case ControlAction[1]:
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err = s.Stop()
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case ControlAction[2]:
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err = s.Restart()
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case ControlAction[3]:
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err = s.Install()
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case ControlAction[4]:
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err = s.Uninstall()
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default:
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err = fmt.Errorf("Unknown action %s", action)
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}
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if err != nil {
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return fmt.Errorf("Failed to %s %v: %v", action, s, err)
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}
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return nil
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}
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// Logger writes to the system log.
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type Logger interface {
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Error(v ...interface{}) error
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Warning(v ...interface{}) error
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Info(v ...interface{}) error
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Errorf(format string, a ...interface{}) error
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Warningf(format string, a ...interface{}) error
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Infof(format string, a ...interface{}) error
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}
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