package quic import ( "math/bits" "net" "github.com/quic-go/quic-go/internal/utils" ) // A closedLocalConn is a connection that we closed locally. // When receiving packets for such a connection, we need to retransmit the packet containing the CONNECTION_CLOSE frame, // with an exponential backoff. type closedLocalConn struct { counter uint32 logger utils.Logger sendPacket func(net.Addr, packetInfo) } var _ packetHandler = &closedLocalConn{} // newClosedLocalConn creates a new closedLocalConn and runs it. func newClosedLocalConn(sendPacket func(net.Addr, packetInfo), logger utils.Logger) packetHandler { return &closedLocalConn{ sendPacket: sendPacket, logger: logger, } } func (c *closedLocalConn) handlePacket(p receivedPacket) { c.counter++ // exponential backoff // only send a CONNECTION_CLOSE for the 1st, 2nd, 4th, 8th, 16th, ... packet arriving if bits.OnesCount32(c.counter) != 1 { return } c.logger.Debugf("Received %d packets after sending CONNECTION_CLOSE. Retransmitting.", c.counter) c.sendPacket(p.remoteAddr, p.info) } func (c *closedLocalConn) destroy(error) {} func (c *closedLocalConn) closeWithTransportError(TransportErrorCode) {} // A closedRemoteConn is a connection that was closed remotely. // For such a connection, we might receive reordered packets that were sent before the CONNECTION_CLOSE. // We can just ignore those packets. type closedRemoteConn struct{} var _ packetHandler = &closedRemoteConn{} func newClosedRemoteConn() packetHandler { return &closedRemoteConn{} } func (c *closedRemoteConn) handlePacket(receivedPacket) {} func (c *closedRemoteConn) destroy(error) {} func (c *closedRemoteConn) closeWithTransportError(TransportErrorCode) {}