package quic import ( "fmt" "github.com/quic-go/quic-go/internal/ackhandler" "github.com/quic-go/quic-go/internal/protocol" "github.com/quic-go/quic-go/internal/wire" ) type retransmissionQueue struct { initial []wire.Frame initialCryptoData []*wire.CryptoFrame handshake []wire.Frame handshakeCryptoData []*wire.CryptoFrame appData []wire.Frame } func newRetransmissionQueue() *retransmissionQueue { return &retransmissionQueue{} } // AddPing queues a ping. // It is used when a probe packet needs to be sent func (q *retransmissionQueue) AddPing(encLevel protocol.EncryptionLevel) { //nolint:exhaustive // Cannot send probe packets for 0-RTT. switch encLevel { case protocol.EncryptionInitial: q.addInitial(&wire.PingFrame{}) case protocol.EncryptionHandshake: q.addHandshake(&wire.PingFrame{}) case protocol.Encryption1RTT: q.addAppData(&wire.PingFrame{}) default: panic("unexpected encryption level") } } func (q *retransmissionQueue) addInitial(f wire.Frame) { if cf, ok := f.(*wire.CryptoFrame); ok { q.initialCryptoData = append(q.initialCryptoData, cf) return } q.initial = append(q.initial, f) } func (q *retransmissionQueue) addHandshake(f wire.Frame) { if cf, ok := f.(*wire.CryptoFrame); ok { q.handshakeCryptoData = append(q.handshakeCryptoData, cf) return } q.handshake = append(q.handshake, f) } func (q *retransmissionQueue) HasInitialData() bool { return len(q.initialCryptoData) > 0 || len(q.initial) > 0 } func (q *retransmissionQueue) HasHandshakeData() bool { return len(q.handshakeCryptoData) > 0 || len(q.handshake) > 0 } func (q *retransmissionQueue) HasAppData() bool { return len(q.appData) > 0 } func (q *retransmissionQueue) addAppData(f wire.Frame) { if _, ok := f.(*wire.StreamFrame); ok { panic("STREAM frames are handled with their respective streams.") } q.appData = append(q.appData, f) } func (q *retransmissionQueue) GetInitialFrame(maxLen protocol.ByteCount, v protocol.Version) wire.Frame { if len(q.initialCryptoData) > 0 { f := q.initialCryptoData[0] newFrame, needsSplit := f.MaybeSplitOffFrame(maxLen, v) if newFrame == nil && !needsSplit { // the whole frame fits q.initialCryptoData = q.initialCryptoData[1:] return f } if newFrame != nil { // frame was split. Leave the original frame in the queue. return newFrame } } if len(q.initial) == 0 { return nil } f := q.initial[0] if f.Length(v) > maxLen { return nil } q.initial = q.initial[1:] return f } func (q *retransmissionQueue) GetHandshakeFrame(maxLen protocol.ByteCount, v protocol.Version) wire.Frame { if len(q.handshakeCryptoData) > 0 { f := q.handshakeCryptoData[0] newFrame, needsSplit := f.MaybeSplitOffFrame(maxLen, v) if newFrame == nil && !needsSplit { // the whole frame fits q.handshakeCryptoData = q.handshakeCryptoData[1:] return f } if newFrame != nil { // frame was split. Leave the original frame in the queue. return newFrame } } if len(q.handshake) == 0 { return nil } f := q.handshake[0] if f.Length(v) > maxLen { return nil } q.handshake = q.handshake[1:] return f } func (q *retransmissionQueue) GetAppDataFrame(maxLen protocol.ByteCount, v protocol.Version) wire.Frame { if len(q.appData) == 0 { return nil } f := q.appData[0] if f.Length(v) > maxLen { return nil } q.appData = q.appData[1:] return f } func (q *retransmissionQueue) DropPackets(encLevel protocol.EncryptionLevel) { //nolint:exhaustive // Can only drop Initial and Handshake packet number space. switch encLevel { case protocol.EncryptionInitial: q.initial = nil q.initialCryptoData = nil case protocol.EncryptionHandshake: q.handshake = nil q.handshakeCryptoData = nil default: panic(fmt.Sprintf("unexpected encryption level: %s", encLevel)) } } func (q *retransmissionQueue) InitialAckHandler() ackhandler.FrameHandler { return (*retransmissionQueueInitialAckHandler)(q) } func (q *retransmissionQueue) HandshakeAckHandler() ackhandler.FrameHandler { return (*retransmissionQueueHandshakeAckHandler)(q) } func (q *retransmissionQueue) AppDataAckHandler() ackhandler.FrameHandler { return (*retransmissionQueueAppDataAckHandler)(q) } type retransmissionQueueInitialAckHandler retransmissionQueue func (q *retransmissionQueueInitialAckHandler) OnAcked(wire.Frame) {} func (q *retransmissionQueueInitialAckHandler) OnLost(f wire.Frame) { (*retransmissionQueue)(q).addInitial(f) } type retransmissionQueueHandshakeAckHandler retransmissionQueue func (q *retransmissionQueueHandshakeAckHandler) OnAcked(wire.Frame) {} func (q *retransmissionQueueHandshakeAckHandler) OnLost(f wire.Frame) { (*retransmissionQueue)(q).addHandshake(f) } type retransmissionQueueAppDataAckHandler retransmissionQueue func (q *retransmissionQueueAppDataAckHandler) OnAcked(wire.Frame) {} func (q *retransmissionQueueAppDataAckHandler) OnLost(f wire.Frame) { (*retransmissionQueue)(q).addAppData(f) }