50 lines
1.3 KiB
Go
50 lines
1.3 KiB
Go
|
package main
|
||
|
|
||
|
import (
|
||
|
"errors"
|
||
|
"net"
|
||
|
"time"
|
||
|
|
||
|
"github.com/jedisct1/dlog"
|
||
|
)
|
||
|
|
||
|
func NetProbe(address string, timeout int) error {
|
||
|
if len(address) <= 0 || timeout <= 0 {
|
||
|
return nil
|
||
|
}
|
||
|
remoteUDPAddr, err := net.ResolveUDPAddr("udp", address)
|
||
|
if err != nil {
|
||
|
return err
|
||
|
}
|
||
|
retried := false
|
||
|
if timeout < 0 {
|
||
|
timeout = MaxTimeout
|
||
|
} else {
|
||
|
timeout = Max(MaxTimeout, timeout)
|
||
|
}
|
||
|
for tries := timeout; tries > 0; tries-- {
|
||
|
pc, err := net.DialUDP("udp", nil, remoteUDPAddr)
|
||
|
if err == nil {
|
||
|
// Write at least 1 byte. This ensures that sockets are ready to use for writing.
|
||
|
// Windows specific: during the system startup, sockets can be created but the underlying buffers may not be setup yet. If this is the case
|
||
|
// Write fails with WSAENOBUFS: "An operation on a socket could not be performed because the system lacked sufficient buffer space or because a queue was full"
|
||
|
_, err = pc.Write([]byte{0})
|
||
|
}
|
||
|
if err != nil {
|
||
|
if !retried {
|
||
|
retried = true
|
||
|
dlog.Notice("Network not available yet -- waiting...")
|
||
|
}
|
||
|
dlog.Debug(err)
|
||
|
time.Sleep(1 * time.Second)
|
||
|
continue
|
||
|
}
|
||
|
pc.Close()
|
||
|
dlog.Notice("Network connectivity detected")
|
||
|
return nil
|
||
|
}
|
||
|
es := "Timeout while waiting for network connectivity"
|
||
|
dlog.Error(es)
|
||
|
return errors.New(es)
|
||
|
}
|